SWTOR’s Nar Shaddaa Nightlife Returns June 30 With New Casino Rewards

SWTOR is opening the casino doors again. Nar Shaddaa Nightlife returns to Star Wars: The Old Republic on June 30 and runs until August 11, giving players another chance to test their luck at the Star Cluster and Club Vertica Casinos. The event begins and ends at 12:00 PM GMT, so do not blame Lady Luck if you show up late. The event is also returning to Mek-Sha, which is still one of the better ideas SWTOR has had for Nightlife. Nar Shaddaa has the classic casino energy, but Mek-Sha adds exactly the right amount of “this establishment may not be legally inspected” flavor. Perfect. New Rewards Are Coming to Nar Shaddaa Nightlife The big new rewards this year are two decorations: the Hazard Toss Table Decoration and the Card Shark Table Decoration. Both can be earned from the Emperor’s Grace and Emperor’s Grace Max Bet machines. That means stronghold…

Read More

Star Wars: Zero Company Might Be the Clone Wars Game We Didn’t Know We Needed

Star Wars: Zero Company suddenly looks like one of the most interesting Star Wars games on the 2026 calendar. The new gameplay trailer, revealed at Summer Game Fest, shows Bit Reactor’s upcoming single-player turn-based tactics game in action ahead of its August 27, 2026 release. It is coming to PC, PlayStation 5, and Xbox Series X|S, with Electronic Arts, Lucasfilm Games, and Bit Reactor finally giving players a clearer look at how this Clone Wars squad story actually plays. And honestly? This might be exactly the kind of Star Wars game the Clone Wars era needed. This Is Clone Wars, But Not the Usual Clone Wars Zero Company is set during the twilight of the Clone Wars, but it is not just another front-line battlefield story with Jedi generals, clone battalions, and heroic speeches over explosions. The official setup puts players in command of Hawks, a former Republic officer leading…

Read More

Star Wars: Galactic Racer’s Planet Hazards Sound Like Pure Racing Chaos

Star Wars: Galactic Racer keeps sounding less like “podracing, but new” and more like a racing game that actively wants you to suffer in interesting ways. In a new TechRadar interview from Summer Game Fest, Fuse Games creative director Kieran Crimmins explained that planets in Galactic Racer will have status effects that can directly impact your vehicle. That means Ando Prime can freeze you, Lantaana’s lava can overheat your racer, and water can help cool the vehicle back down. So yes. The track is now part of the enemy. Beautiful. Horrible. Very Star Wars. The Planets Are Not Just Pretty Backgrounds This is the kind of detail that could make Galactic Racer stand out. A lot of arcade racers treat environments as scenery. Sand track. Snow track. Lava track. Jungle track. Drive fast, don’t hit wall, pretend the crash was tactical. Galactic Racer seems to be going further. If each…

Read More

LEGO Star Wars: The Force Awakens Turns 10 Today

LEGO Star Wars: The Force Awakens released 10 years ago today, on June 28, 2016. Yes, somehow that is now a decade old. Please take a moment to let your bones turn into dust. Released by Warner Bros. Interactive Entertainment and developed by TT Games, LEGO Star Wars: The Force Awakens adapted the 2015 film into the familiar LEGO game formula: slapstick cutscenes, smashing everything for studs, playable characters, vehicle sections, and the kind of co-op chaos that has ended many peaceful living-room afternoons. But this one had a slightly strange job. It was not adapting a full trilogy. It was adapting one movie. One Movie, One LEGO Game, A Lot of Filling the Gaps Because The Force Awakens was the only sequel-era film available at the time, the game had to stretch a single movie into a full LEGO adventure. That meant extra missions, new dialogue, and bonus story…

Read More

Star Wars: The History and Development of Atari’s Vector Graphics Masterpiece

Star Wars hit arcades in May 1983, wrapped in the glow of green and white vector lines, with Obi-Wan Kenobi’s voice crackling out of the cabinet to tell players that the Force would be with them, always. It became Atari’s best-selling arcade release of the year and one of the most beloved licensed games ever made. But it was built on the bones of a failed project, assembled by a team racing against a clock nobody could see yet, and released into an industry that was about to collapse around it. This is the story of how Star Wars, the arcade game, came together, and how a game that perfectly captured the cutting edge of arcade technology arrived just as that whole world started coming apart. A Space Game Nobody Could Finish Before there was a Death Star to blow up, there was a problem nobody at Atari could quite…

Read More

Star Wars: Maul – Shadow Lord Just Picked Up a Major Animation Festival Nomination

Star Wars: Maul – Shadow Lord has picked up a nomination at the Annecy International Animation Film Festival. Lucasfilm confirmed that the upcoming animated project received a nomination in the festival’s TV Films category, giving the Darth Maul series some serious animation-world attention before its wider release. ILM also congratulated the Lucasfilm Animation team on the nomination, which is a nice little reminder that this is not just another “Maul looks cool with a red lightsaber” moment. Though, obviously, he does. The nomination is for Star Wars: Maul – Shadow Lord, Chapter 9: Strange Allies, with Brad Rau listed as director in the Annecy 2026 TV Films selection. Darth Maul Is Getting the Spotlight Again Star Wars: Maul – Shadow Lord is set after the events of The Clone Wars and follows Maul as he attempts to rebuild his criminal syndicate on a planet untouched by the Empire. That is…

Read More

Super Star Wars: Return of the Jedi (1994): The Finale That Turned the SNES Trilogy Into a Proper Monster

If Super Star Wars (1992) was the moment Star Wars found its 16-bit swagger, and Super Star Wars: The Empire Strikes Back (1993) was the sequel that sharpened that swagger into something a little colder and much meaner, then Super Star Wars: Return of the Jedi (1994) is the finale where the whole thing stops pretending to be a respectable movie adaptation and just becomes a beautiful, aggressive, mildly unhinged SNES beast. And honestly, that was probably the right move. This was the third and final game in the Super Star Wars trilogy, and by the time it arrived, the formula was fully locked in. Big sprites. Loud action. Movie scenes remixed into game logic. Enemies everywhere. Bosses where there really did not need to be bosses. Platforming with opinions. A soundtrack doing its best to drag John Williams through the SNES sound chip and come out swinging. As part…

Read More

Star Wars Eclipse Developers Are Reportedly Striking to Save the Game

Star Wars Eclipse has returned to the news in the most uncomfortable way possible. Not with gameplay. Not with a release window. Not with a glossy new trailer full of High Republic drama and mysterious drum circles. Instead, Quantic Dream developers are reportedly striking as the studio faces possible layoffs affecting up to 115 employees connected to Spellcasters Chronicles, the studio’s recently shuttered multiplayer project. According to reporting picked up by PC Gamer and Vice, some workers argue those employees are needed on Star Wars Eclipse, not removed from the studio. That is the twist. This is not being framed by developers as an attempt to sabotage the game. It is being framed as an attempt to save it. Star Wars Eclipse Still Has No Release Window Star Wars Eclipse was revealed back in 2021 as the first video game set in the High Republic era. The official pitch describes…

Read More

LEGO Star Wars: Castaways Gives Players One Last Shot at Attack of the Clones Gear

LEGO Star Wars: Castaways is giving players one final shot at its Attack of the Clones-themed rewards. The limited-time event is in its last stretch, with players able to log in and play to unlock Episode II-inspired minifig parts for the character customiser, vehicles, and more. So if your LEGO avatar still needs a little Geonosis-era drip, this is probably not the week to forget Apple Arcade exists. And yes, that is a very specific kind of Star Wars problem. Attack of the Clones Works Weirdly Well in LEGO Form Attack of the Clones is one of those Star Wars eras that makes perfect sense as a LEGO event. Clone armor. Jedi robes. Separatist machinery. Republic vehicles. Geonosis arena chaos. Basically, it is a toy box wearing a prequel movie’s jacket. That fits Castaways nicely, because the game is not really trying to be another massive RPG, shooter, or lightsaber…

Read More

SWG Legends’ June 2026 Update Brings Empire Day Back and Gives Bespin a Serious Push

Star Wars Galaxies refuses to behave like a dead MMO. That is probably the most important thing to understand about SWG Legends in 2026. The original game may have shut down years ago, but the community-run galaxy keeps getting new updates, new systems, new quality-of-life fixes, and the kind of patch notes that make veteran players quietly reinstall things at dangerous hours. The latest June 2026 Empire Day and Remembrance Day update is now live on Omega, and it is not exactly small. The headline celebration content is the return of Empire Day and Remembrance Day, with updated 2026 badges and titles, 23 new and returning vendor rewards, and three new Statue/Fountain rewards split between Rebel, Imperial, and shared options. Imperials can head to Theed to find Major Brenn Tantor, Droid Kaythree, and Mara Jade for Propaganda, Trader, Entertainer, and Combat quests. Rebels can visit Coronet to seek out Captain…

Read More

Which Star Wars Game Should You Play Next? Take the Quiz

There are a lot of Star Wars games. That sounds obvious until you actually start looking at the full list and realize the franchise has tried almost everything. Space sims. RPGs. shooters. MMOs. mobile squad builders. podracing. Jedi action games. tactical commandos. open-world scoundrel adventures. Even the occasional game that feels like it was designed during a very long meeting with three lightsabers and no adult supervision. So which Star Wars game should you play next? That depends on what kind of chaos you want. Do you want moral choices and ancient Sith problems? Do you want to spend 90 hours in an MMO and call it “just checking my character”? Do you want to parry stormtroopers with dignity? Do you want to crash into a wall at podracing speed and pretend it was strategy? Good news. There is probably a Star Wars game for that. Before you start, you…

Read More

The Mandalorian and Grogu Helping Disney Pass $3B Makes the Box Office Story Messier

The Mandalorian and Grogu is not the box office story some people wanted it to be. It is not a billion-dollar monster. It is not The Force Awakens. It is not Star Wars marching back into theaters, kicking down the door, and demanding every other franchise kneel before the mouse-shaped empire. But it is also not nothing. According to Deadline, Disney has become the first studio in 2026 to cross $3 billion at the worldwide box office. The Mandalorian and Grogu has contributed more than $323 million to that total so far. That number makes the conversation around the film a lot messier. Because if you only wanted a clean “Star Wars is back” narrative, this is not it. If you only wanted a clean “Star Wars is doomed” narrative, this is not that either. The Mandalorian and Grogu Was Never Going to Be a Normal Star Wars Release Part…

Read More

Disney’s Star Wars Food-Truck Droids Are Exactly the Kind of Park Chaos Galaxy’s Edge Needs

Galaxy’s Edge was supposed to feel alive. Not just “nice rockwork and a long line for blue milk” alive. Actually alive. Droids moving around. Ships rumbling overhead. Strange creatures making bad decisions in corners. A spaceport where the background noise feels like it has its own side quest. So when a new report says Disney is exploring Star Wars-themed food carts with hovering droid-like robots, the only correct reaction is: yes. Obviously. More of that, please. According to Bloomberg’s report on Disney’s next wave of park technology, Walt Disney Imagineering is working on several new robotic concepts for the parks, including aquatic performers and Star Wars-themed droid-like food carts. WDW News Today notes that the hovering food cart droid concept is inspired by a food truck from The Mandalorian and Grogu and could eventually appear in Star Wars: Galaxy’s Edge. That is such a small idea. It is also exactly…

Read More

A Man Played The Imperial March at National Guard Troops. D.C. Just Settled the Lawsuit

There are many ways to protest. Signs. Chants. Speeches. Marches. Very angry cardboard. Sam O’Hara went with something simpler: walking behind National Guard troops in Washington, D.C. while playing “The Imperial March” from Star Wars on his phone. Subtle? Absolutely not. Recognizable? Instantly. According to the Associated Press, the District of Columbia has now reached a settlement with O’Hara, who claimed police illegally detained him after he followed an Ohio National Guard patrol while playing Darth Vader’s theme as an act of protest. The exact settlement amount has not been made public. The case is one of those real-world stories where Star Wars suddenly stops being background entertainment and becomes cultural shorthand. No lightsabers needed. No costumes. No elaborate speech. Just John Williams doing what John Williams does best: making everyone immediately understand the vibe. The Imperial March Is Not Just Movie Music Anymore “The Imperial March” was written as…

Read More

The Ultimate Star Wars Quiz: 30 Questions to Test Your Galactic Knowledge

Think you know Star Wars? Good. Let’s make that confidence slightly uncomfortable. This Star Wars quiz covers movies, TV shows, games, comics, Sith lore, Jedi history, droids, planets, and a few deep cuts for anyone who has spent far too much time reading databanks instead of doing something sensible with their evening. The rules are simple: 30 questions, four possible answers each, and no checking Wookieepedia until the end. That would be cheating, and also exactly what a protocol droid would do. If you want to brush up on the playable side of the galaxy before starting, check out our complete list of all Star Wars games ever made. For more Holotable chaos, we also have ongoing Star Wars: Galaxy of Heroes coverage. Easy Round: Movies, Heroes, and Obvious Trouble A. NabooB. TatooineC. CoruscantD. Corellia A. GhostB. Razor CrestC. Millennium FalconD. Outrider A. Luke SkywalkerB. Obi-Wan KenobiC. Anakin SkywalkerD. Bail…

Read More

The Cancelled Darth Maul Game Still Hurts 15 Years Later

Darth Maul almost got the Star Wars game he deserved. Not a cameo. Not a bonus skin. Not another appearance where he shows up, looks furious, ignites the double-bladed lightsaber, and leaves before the game remembers what to do with him. A full game. And 15 years after Red Fly Studio’s Darth Maul project was cancelled, it still feels like one of the most painful missed opportunities in Star Wars gaming. The project, often discussed under the working title Battle of the Sith Lords, was in development at Red Fly Studio before being cancelled in 2011. Over the years, reported details and prototype footage have painted a picture of a game that could have been a darker, sharper, more aggressive kind of Star Wars action title. Maul was not just a villain with a cool design. He was a perfect video game character hiding in plain sight. Fast. Violent. Silent….

Read More

The Mandalorian Used a Fan-Made Bo-Katan Helmet for One Very Practical Reason

Star Wars behind-the-scenes stories are often at their best when they sound completely made up. A puppet becomes cinema history. A trash can becomes a droid. Someone waves a stick in a parking lot and suddenly it is the most emotional lightsaber duel of your childhood. Now we can apparently add this one to the pile: Katee Sackhoff says a fan-made Bo-Katan helmet was used for a shot in The Mandalorian because the professionally designed helmet did not fit her head. That is not just a funny production detail. That is Star Wars in its purest, weirdest form. According to the clip shared from Sackhoff’s appearance, the issue came down to fit. The official production helmet was built with professional precision, but Bo-Katan’s live-action look created the kind of practical problem that glossy streaming shows usually hide very well: armor is cool until a human being actually has to wear…

Read More

SWGOH Update 6-24-2026 Just Made Dedra Meero Farmable

Star Wars: Galaxy of Heroes has dropped another small-but-annoyingly-important update, which means exactly one thing: Someone’s farming plan just got worse. The headline from the June 24, 2026 update is simple enough. Dedra Meero shards are now farmable from Dark Side Battles 8-E Hard. That is the kind of sentence that looks harmless until you remember how Galaxy of Heroes actually works. Nothing is ever just “farmable.” It is a new daily obligation, a new energy sink, and a fresh reason to stare at your roster while quietly negotiating with yourself. Do you need Dedra now? Probably. Do you have the energy? Of course not. This is the Holotable. Suffering is part of the interface. Dedra Meero Enters the Farm List Dedra Meero becoming farmable matters because she is one of those characters who feels perfectly built for Galaxy of Heroes: ruthless, efficient, unpleasantly competent, and exactly the kind of…

Read More

Galactic Racer’s Smartest Trick Is Making Crashing Matter

Most racing games treat crashing like a mild inconvenience. You hit a wall, swear at yourself, maybe blame the controller, and within three seconds you are back on the track pretending the whole thing was tactical. Very dignified. Very mature. Very “I meant to do that.” Star Wars: Galactic Racer seems to have a different idea. Based on the latest hands-on previews, Fuse Games is not just making a fast Star Wars racer with shiny vehicles and Outer Rim dust. It is building a racing game where bad choices can actually hurt. Not just “you lost a few seconds” hurt. More like “your whole run is now on fire and Hibi is probably judging you from the garage” hurt. That might be the smartest thing Galactic Racer has shown so far. Crashing Is Not Just Slapstick Here GamesRadar’s hands-on preview describes Galactic Racer as having a run-based campaign built around…

Read More

Leia (Jedi Training) Is Coming to Galaxy of Heroes, and Jedi Master Luke Just Got Interesting Again

Star Wars: Galaxy of Heroes has revealed Leia (Jedi Training), and this is not just another “here is a familiar character, please open your crystal wallet” moment. Well, okay, it is still Galaxy of Heroes. The crystal wallet is always somewhere in the room, breathing heavily. But this kit is interesting because Leia (Jedi Training) is clearly designed to solve one of the game’s long-running roster problems: Jedi Master Luke Skywalker has needed a proper lifter for a while, and Capital Games appears to have handed him one with a lightsaber, Jedi Lessons, and absolutely no patience for slow battles. According to EA’s official kit reveal, Leia (Jedi Training) is a Light Side Attacker with the Jedi tag. More importantly, almost everything in her kit starts getting much nastier when Jedi Master Luke Skywalker is in the Leader slot. That is the headline. Not “new Leia.” “JML players, please sit…

Read More

Star Wars: Galactic Racer Is Turning Racing Into a Buildcraft Problem

Star Wars: Galactic Racer could have taken the easy route. Give players fast vehicles, dusty Outer Rim tracks, a few nods to Sebulba, and let nostalgia do the heavy lifting. Honestly, that would probably work for about five minutes. Star Wars racing still has a very loud corner of the fandom that hears “podracing” and immediately starts remembering the Nintendo 64 like it was sacred scripture with rumble pack support. But the more we see of Galactic Racer, the clearer it becomes that Fuse Games is not just building a modern Episode I: Racer tribute. This thing sounds dangerously close to a full-blown Star Wars buildcraft machine with engines. And that might be the hook that makes it matter. This Is Not Just About Going Faster The latest hands-on previews make Galactic Racer sound far deeper than a simple arcade racer with Star Wars paint. TechRadar reports that the game…

Read More

The Mandalorian and Grogu Is Quietly Holding Better Than the Box Office Doom Suggested

The Mandalorian and Grogu may not have opened like a galactic superweapon. But five weekends in, the story is getting more interesting. The film dropped just 13% at the US box office in its fifth weekend, adding $4,174,039 domestically. That brings its US total to $172,039,029, with its global total now sitting at $322,039,029. No, that is not The Force Awakens money. No, nobody is confusing this with a billion-dollar Star Wars event. But after weeks of very loud “is theatrical Star Wars in trouble?” chatter, this hold is worth noticing. Because the movie did not collapse. It is still hanging around. And that matters. The Opening Was Soft. The Legs Are the Story Now. When The Mandalorian and Grogu opened, a lot of the conversation focused on what it was not. It was not a massive Disney-era Star Wars opening. It was not a cultural earthquake. It was not…

Read More

When Episode I: Racer Returned, Star Wars Remembered Podracing Still Works

On June 23, 2020, Star Wars Episode I: Racer came roaring back onto Nintendo Switch and PlayStation 4. And somehow, the old podracing game still knew exactly what it was doing. No overcomplicated reboot. No grim cinematic reinvention. No one standing in a dark hangar explaining that podracing was actually a metaphor for galactic trauma. Just two engines, too much speed, flaming methane lakes, Tusken Raider attacks, anti-gravity tunnels, and the eternal question: How close can you fly to a wall before your entire life becomes smoke? The Podracing Fantasy Never Really Left The original Episode I: Racer arrived in 1999, built around one of the most immediately game-friendly sequences in The Phantom Menace. Say what you want about the movie, but the podrace was basically a video game pitch hiding inside a Star Wars film. Fast machines. Dangerous tracks. Weird alien racers. Exploding engines. A tiny child making health…

Read More

Star Wars: Unlimited’s 2026 Convention Exclusive Is Pure Bounty Hunter Bait

Star Wars: Unlimited knows exactly how to make collectors nervous. Fantasy Flight Games has revealed the 2026 Convention Exclusive product, and this year’s theme is pure Underworld chaos: Boba Fett, The Mandalorian, Cad Bane, Qi’ra, Jabba the Hutt, and Zam Wesell. That is not a card pack. That is a criminal networking event with better artwork. The exclusive pack includes six alternate-art variant cards with a grayscale visual style and will be available at selected conventions from 2026 into 2027. The price is $100, because apparently even cardboard has learned how to charge like the Hutt Cartel. Six Cards, Maximum Bounty Hunter Energy The lineup is the real hook here. From A Lawless Time, the pack includes Boba Fett, The Mandalorian, and Cad Bane. From Ashes of the Empire, it includes Qi’ra and Jabba the Hutt. From the upcoming Homeworlds set, it includes Zam Wesell. That is a strong mix…

Read More