SWTOR Game Update 4.4 Patch Notes

Here are the patch notes for game update 4.4 releasing tomorrow May 3, 2016.

Game Update 4.4: Profit and Plunder

Highlights

General

Cartel Market

  • The SI-03 Scout Paint Job is selectable again for players who have unlocked the Paint Job.
  • Updated the stated acquisition method on the Collections window for the following items:
    • Dire Taskmaster’s Robe
    • Honored Master’s Vestments
    • Dire Overlord’s Vestments
    • Honored Champion’s Robe
    • Dire Warmaster’s Body Armor
    • Honored Saberist’s Harness
    • Dire Eliminator’s Chestguard
    • Honored Adept’s Shroud
    • MA-52 Med-Tech Chestplate
    • CZ-27K Stealth Ops Suit
    • Emergency Responder’s Overcoat
    • MA-53 Overwatch Chestplate

Flashpoints + Operations

Karagga’s Palace

  • Bonethrasher’s “Well Fed” buff gained by eating Gamorreans now properly increases his damage output by 20%.

Temple of Sacrifice

  • Fixed an issue with the Malphar the Savage encounter where players who had been previously Emboldened would not receive stacks of Exhaustion after Emboldened expired.

The Ravagers

  • The B0-55 Master Droid’s “Overpowered Ion Cutter” Ability now properly displays its beam visual effect.

Assault on Tython

  • The Achievements “Elite: Hardened Invader” and Elite: Hardened Defender” no longer have the same reward as the “Defeat Master Oric Traless (Hard Mode)” and “Defeat Lord Goh (Hard Mode)” Achievements.

Blood Hunt
Hard Mode

  • Reduced the health of the Mandalorian Hunters in the Kyramla Gemas’rugam encounter by 17%
  • Kyramla Gemas’rugams’ “Ground Smash” Ability no longer causes players hit by them to be held in place for an extra 1-2 seconds before the impact is properly registered. Additionally, the impact radii of the rocks have been reduced by 10% to match the ground indicator, and the rocks travel time has been increased to 3 seconds (up from 2.5).

Czerka Core Meltdown

  • The Enhanced Vrblther now once again throws rocks when using the “Rock Throw” ability, as opposed to just sort of firing them from his palm as if his arm were some sort of pressure cannon.

Korriban Incursion
Tactical Mode

  • The mind-controlled Tuk’ata’s Accuracy reduction debuff now properly reduces Accuracy by 50%.

Lost Island

  • The LR-5 Sentinel Droid’s Experimental Cannon Attack once again uses the proper effect.

Maelstrom Prison

  • The easternmost Emergency Kolto Station during the Colonel Daksh encounter is no longer floating in the air.

Star Fortress
Heroic Mode

  • Killing an Exarch while they are leaping upward for a Shield Slam attack no longer results in the Exarch never coming back down.

Taral V

  • The “Enraged” effect gained by either Captain Shivanek or Ripper when their partner is defeated now properly increases the damage of the remaining enemy. Tactical/Solo Mode damage increase is +150%, and Hard Mode damage increase is +250%.

World Bosses

  • Trapjaw no longer gives himself the Shredded Armor debuff when using the Claw Attack ability to give his target(s) the Shredded Armor debuff.

Items + Economy

Missions + NPCs