SWTOR Game Update 5.9.1 Patch Notes

Here are the patch notes for Game Update 5.9.1 released today:

Highlights

  • Double Rewards Event – Enjoy a full week of double rewards: XP, Command XP, and much more from 5/22 through 5/31.
  • Nar Shadda Nightlife – Set course for Nar Shaddaa this summer, as the Hutts open their doors for the greatest spectacle this side of the Outer Rim. The Nar Shaddaa Nightlife Event returns from 5/22 through 6/30.

General

Classes +Combat

General

Flashpoints + Operations + Uprisings

Flashpoints

The Nathema Conspiracy

  • It is no longer possible to skip the Experiment 636 fight by going “outside” the intended environment.
  • The ship in the opening cinematic of The Nathema Conspiracy has had its’ stealth field nerfed and will now actually appear as intended.
  • Gemini 16 will no longer flurry attack while casting Integration Beam.
  • If a player exits The Nathema Conspiracy Flashpoint via the exit area button, their Companion will no longer die upon re-entering the Flashpoint.
  • A number of Nathema Conspiracy Achievements have been updated to show the amount of times their respective Objective must be completed to earn the Achievement.
  • The “Chaotic Century” Achievement can now be earned, as intended.
  • The Ancient Guardian Droid’s Decimation Protocol ability will now last 24s in each phase of the fight (up from 20s in phase 3 only, phase 1 and 2 are unchanged).
  • Corrected various typos in The Nathema Conspiracy Codex entries.
  • The Achievements; “Legacy,” “Advanced: Legacy,” and “Elite: Legacy” now advance as intended.
  • The Bonus Mission “Seeker of Fortune” will now grant rewards upon completion.
  • Corrected various issues where the wrong NPCs would appear inside the Zildrog Machine.
  • The Kolto Station in the Ancient Temple never received its Nathema flight clearance papers and has been returned to the ground where it belongs.
  • The Achievement “The Shepard of Nathema” will no longer reset.
  • The Achievement for killing Zildrog will no longer complete when Vinn Atrius is defeated. Killing Zildrog will still trigger the Achievement.
  • Corrected an issue where the console would sometimes not appear during the “Shut Down the Zildrog Console” step.
  • Interactions from The Nathema Conspiracy Flashpoint will now appear in the Companions and Contacts interface.
  • Lana Beniko will now properly show Companion Customization options in Cinematics during the Nathema Conspiracy Flashpoint.
  • Completing The Nathema Conspiracy before completing Chapter 9 of Knights of the Eternal Throne will no longer block story progress.
  • Rebalanced the health of some NPCs across all three difficulties to be more consistent.
  • Saber Ward will no longer reflect bosses area of effect abilities.

Operations

  • Corrected an issue which allowed up to 16 players to participate in 8-player Operations.

Gods From the Machine

  • Players who killed IZAX during the extended period prior to Game Update 5.9 have received their missing Achievement.

Items + Economy

  • Fixed an issue where visual effects (such as weapon tunings) would turn off when changing zones.
  • The Hanging Tree decoration can no longer be placed on a wall hook.
  • Stronghold Defender weapons can now be unlocked in Collections.

Missions + NPCs

  • Corrected various issues during Chapter XI: Disavowed where the story would not progress if Koth had left the Alliance.
  • Players will now only receive one proposal interaction with Lana Beniko after the Nathema Conspiracy as intended.
  • “Communication from a Dark Lord” can once again be used, allowing access to the Darth Hexid Alliance Alert.