swtor interview

GamesCom 2012: Interview with Gabe Amatangelo

During the first day of GamesCom, DarthHater had the opportunity to get a quick interview with BioWare’s Gabe Amatangelo. Since it was short, they focused on some of the key areas that BioWare has presented at the event – Ancient Hypergates Warzone, future Operation content, and more. It’s a fun interview and I always like hearing from Gabe. The DH crew know how to ask just the right questions, even when pushed for time and they know how to try to dig up those little pieces of information we don’t already have (whenever an interview subject is willing to give it). Here is a snippet of that interview: First of all, you’re showing Ancient Hypergates at GamesCom right? Gabe Amatangelo: Correct. Yes. It’s the first time for many of the fans seeing it so it’s somewhat of a mystery. Give us the general idea of the Warzone and its gametype if…

Read More

MMORPG Interview with Jeff Hickman and Matthew Bromberg

SWTOR is going free to play and it’s happening sooner than you think. We’re all excited about the news and here’s an interview from MMORPG.com’s William Murphy to give us more info about the game, the move to f2p and other questions you might have. It’s happening, and sooner than you might think. BioWare’s Star Wars: The Old Republic is going F2P with a hybrid business model this fall.  Players have been wondering about it, journalists have been begging for it, and it seems that all this time BioWare’s been listening and reacting.  After being informed of the then embargoed announcement this morning, I had the rare opportunity to sit in on a call with  BioWare’s Jeff Hickman and Matthew Bromberg (who recently took over as GM of the Austin studio.    We talked about the timing, the reasons, and the way in which they believe SWTOR going F2P is just finally giving…

Read More

Daniel Erickson Interview – Players Progress Quicker than Thought

It seems the fans of SWTOR really got one over on BioWare, progressing much more quickly than they thought they would, says Daniel Erickson in an interview with GameSpy UK. This isn’t really surprising news to most who have played the game or even followed the news and updates regarding SWTOR. We saw firsthand how quickly some players barreled through the content, hungry for more. Star Wars: The Old Republic has done a pretty good job with supplying a constant flow of post-release content. Think about it: it’s an MMORPG that has only been out for six months and we continue to get free content updates, and there are even more on the way as evidenced from EA’s Press Conference yesterday. But are these upcoming changes to SWTOR the result of plans that were made far in advance, or are they a response to player behavior? Turns out it’s a…

Read More

Will it Help SWTOR to Get Megaservers?

Big changes and additions are happening with SWTOR. In addition to the announcement of the new patch (1.3) coming soon, there was also a big exodus at the BioWare Austin studio. This was a huge disappointment to me because I went there, toured the studio with David Bass, saw employees hard and work and also saw how much all of the staff there seemed to care so much about their job. It really is a sad day to see so many people let go who really cared about the game and have put so many years of hard work into the game. Of course it is the nature of the game that staff gets let go from a video game project once the game is launched and less work is needed for it but letting community manager Stephen Reid go was a real blow. Why would a successful game let…

Read More