Full SWTOR Companion List

each class will be able to get a total of 5 companions through out the game. Each companion will be able to do different types of damage or play different roles in a group. Each companion will also give different bonuses to your crew skills.

Know your lore

Star Wars is an expansive universe. You' will be playing the game, you will be fighting the bosses, you know the how -- but do you know the why? Here we make sure you Know Your Lore by covering the history of the story behind Star Wars: the old republic

Newbie SWTOR FAQ: What You Need to Know

So you’re new to SWTOR and you’ve got questions; we have the answers. Whether you are afraid to ask in general chat or don’t trust the answers you might get, we’ve got your back so don’t worry about it. This guide is meant to be a simple newbie FAQ for SWTOR. While it’s not meant to answer every question you may have about the game or to cover every aspect of it in detail, it’s a great overview for the new player.

Maximizing Medals in PvP.

Here is a few tips that I use in pvp to make grinding commendations and valour more efficient and making those losses not bad as they seem.

Complete Datacron Location List

Datacrons are part of the codex system in Star Wars The Old Republic. They are placed throughout the worlds for the players to find, usually in hard to reach places. As a reward for this exploration ingenuity, if a player successfully reachs and interacts with certain datacrons, one of the player's character stats will be increased -- permanently. Here is the complete list of Datacrons, rrdered by codex entry #

Monday, January 30, 2012

SWTOR White Saber Crystal Uncovered



At first, SWTOR coveted the magenta crystal but now there is a new favorite item in a galaxy far, far away. One high level character has been seen sporting around with a sparkling white lightsaber. The owner of this whitesaber, Catch Deathwalker, posted about it on the official forums:

I would like to let everyone know that the live servers still do have the white crystals.

http://img94.imageshack.us/img94/165...2012812142.jpg

http://img543.imageshack.us/img543/1...2012812142.jpg

It's a server first for us on Prophecy of the Five... might be a game first after live?


Edit:

http://img708.imageshack.us/img708/4...2012814223.jpg

So you can see the stats.

There was an instant buzz about the crystal as everyone wanted to know where Catch got it (of course) but later in the day, staff dropped in with some startling (or not-so-startling) news about Catch and his flashy lightsaber. 

This was released by BioWare staff:

We've done some investigating and discovered that CatchDeathwalker did not obtain the white crystal through legitimate means in the game. Right now, we're removing the crystal from his possession, and we're going to have some more information for you as soon as possible about this situation (but don't worry, we won't post any spoilers!).

We apologize for not responding to this thread sooner, but we needed to investigate the issue before commenting.
Allison Berryman | Senior Community Coordinator
  
Ooooo burrrnn!

Well, that stinks for Catch but the good news for other players is that the crystal is still out there to be found. Just make sure you use legitimate methods to get it if you plan to keep it. There’s a Reddit post going with clues about where and how it can be found (possible spoilers within). 

We have yet to confirm exactly how the crystal is obtained but if we learn more about this story, we’ll be here with an update.

Ilum Datacron Locations



Ilum was the ice planet home to many of the Adegan crystals used in the construction of Jedi lightsabers. The caverns containing the crystals were long ago turned into a Jedi temple. Unlike the crystals of other planets, the crystals of Ilum could only produce green and blue lightsaber crystals.

Ilum was first discovered in 22,800 BBY when a Jedi, navigating hyperspace in the Force, felt a strong pull deep from the Unknown Regions. Following the sensation, the scout had found a world rich in Force-strong crystals. The mystique of the discovery added it to the ceremony of lightsaber construction.

Read more about Ilum here and check out the Datacron guide below:


83) Aim + 4 Datacron Coordinates: X 920, Y 1072 This Datacron is located in far southeastern Ilum, to reach it you will need to run through a snow storm and an exhaustion zone. To get here safely follow the southern wall around to where I am on the map in (Screenshot 1). The exhaustion zone will only bring you to about 50% health before you make it back to safety and can retrieve the Datacron. Be careful getting down here if you're Republic as there are many Imperial elites just north of where this Datacron is located.




84) [Endurance +4 Datacron] Coordinates: X 106, Y -75 This Datacron is located in a canyon in the center of Ilum and much like the other Datacrons on Ilum, is extremely easy to get. There are two ways to get to this Datacron, the first way is to jump down into the canyon (don't just jump straight down, jump from ice ledge to ice ledge so you don't die) and the second way is to take an elevator down. I prefer just falling down into the canyon and then either using Quick Travel or taking the elevator back up.

Take into note that if you're Republic you will want to take the eastern elevator up and if you're Empire you'll want to take the western elevator. If not you'll be fighting some mobs when you come up.



85) [Red Matrix Shard Datacron] Coordinates: X 552 , Y 549 This is probably one of the easiest Datacrons to get in the entire game. For Republic players it is located in a friendly area, meaning there is absolutely no danger in retrieving this Datacron. For Imperials you will need to dodge a few elite Republic guards and possibly deal with a Republic player or two but nothing you can't handle. Now that you're probably itching to know, this Datacron is located atop the Republic base of Ilum. It's safely tucked away inside a hut atop the base around the coordinates (552 , 549).



86) Yellow Matrix Shard Datacron Coordinates: X 311, Y -375 This Datacron is located in the Imperial Base Camp of northern Ilum. Much like the Red Matrix Shard piece is, this Datacron is protected by a member of the Imperial faction (the Red Matrix Shard it was protected by a Republic mob, but you get my point...) Despite being in the middle of an Imperial base this Datacron is still rather easy to get if you're Republic, even without Stealth.



87)Willpower +4 Datacron Coordinates: X 300 , Y -1565 This Datacron is located in far northwestern Ilum but to get to it you will need to go down an icey slope in northeastern Ilum This Screenshot  has it marked:


Where the big white X is on the map is where you will find the slope. You can actually kind of see the slope on the map if you look close enough. Once you're down into the icy chasm you'll want to run all the northwest. Here you will find an entrance to a cave with a lot more of those Lisk mobs as well as a big champion mob called The Crystal Eater.

All the way in the back northern end of the cave you'll find the Datacron. If you're looking at the Crystal Eater it's to the left, or, in otherwords, straight ahead from where you enter the cave.

The Guild Sphere: Imperium


In today's Guild feature,  Zyraal from the Guild Imperium took the time to answer our questions. Imperium are curently looking for active members on Zaalbar US-West PvE, so If you're a mature, fun-loving, well-spoken/typed(don't have to be a grammer nazi, just not putting "ne1 want 2 go on sum runz?") adult with a sense of humor, you might belong in this guild.

If you like running ops with a "Come on guys we can do this" attitude instead of putting people down, you might belong here. If you'd rather help than criticize, and have patience if someone doesn't understand immediately, you might belong here. If you have a slow or non-existant temper, you might belong here. Check out the interview below:


Where did your guilds name come from?
It actually came from the motto of a previous guild I ran, "ex tripidum imperium" or "From Joy, Power". We all play games to have fun...if you never forget that and keep it the main focus, the rest comes naturally. The best are often those who enjoy what they are doing the most.

Can you give me a quick 2-3 sentence description of your guild?
We are an Empire, US-West(We also have an Australian division) guild on the Zaalbar Server, We are a fun, mature, progression oriented guild that welcomes players of all types. Friends, family and other casuals also more than welcome. A good home for people that want to keep the main focus of this game fun, and never have it feel like a job.

How did your guild come about?
Myself and my Vice-Guildmaster have run guilds before, always with the same focus on fun, and it's worked out incredibly well. I was a Main Tank Raid leader in WoW and although I loved the guild I was in, I missed being able to so diligently keep the focus on fun and not let the frustrations get to people.

What kind of play style do you focus on? PvE, PvP, RP:
I would say primarily PvE progression, however with the ease and accessibility of PvP (I actually hated PvP in every other game) we've become nearly undefeated in PvP. It's good quick fun to have during downtimes, and with the focus so much more on good teamwork in this game, an absolute blast with a coordinated group.

How is your guild set up? How do you run your guild?
For the most part it's very relaxed, that's the benefit of seeking out mature people with the same ideals, you don't have to worry about things getting in the way. Myself and officers really only need to "run" things as in coordinate people, as well as enforcing the guild mission. Eg, I hate drama or extreme cliquishness. I found the easiest way to keep out the politics and drama that happen with many guilds is by just not tolerating it. That's not how we do things, if you are stirring it up like that, we don't want you.

How serious do you play and/or run the guild?
Guild wise, not at all. Doesn't mean I don't care, just being serious is overrated. I do put a huge amount of effort into running and keeping everything running smoothly, but for the most part, I'd rather not be serious. I'd rather be laughing and cracking jokes with everyone. On a personal playstyle note, I play to constantly be the best at my class. To that end, and another point that's very important in our guild, I love feedback. So should every member of the guild. If I'm not doing something or doing something I could be doing better, please, kindly let me know. No one knows absolutely everything ever about the game, we help each other out.

Do you have ranks or a certain hierarchy in your guild?

  • Myself, GM
  • S'Miles, Vice-GM
  • Officers
  • Members
  • Recruits 

Honestly we have a very loose recruitment policy, owing to the fact that I don't think you can accurately judge someone without playing/talking with them a bit. Recruit is basically a trial period type thing, until we're 'sure' that person is the type of person we want running with us.

Why did you choose the Republic / Sith Empire?
Long story that I'll try to keep short. Many of us rolled Republic first, really disliked it, espcially the fact that most light/dark

Why do you run a guild?
It's the best way to ensure the no-frustration, fun, and humor centric atmosphere I, and many others, enjoy.

How do you approach Raid Planning?
With SWTOR's 8 man sizes, it's very different than even WoW's 10mans. I approach it very fluidly, knowing that coordinating 8 people is much easier than coordinating the 40 of long ago. That's the other advantage to having a sizable casual portion of membership, you know you always have a sub if you need one.

Are you always open for new recruits or do you want to keep a certain guild size?
Always open. No sense turning away good people because we 'have enough'.

Age Requirement?
We are a primarily mid to late 20s guild. However RARE exceptions can be made. Usually for family members, however they still need to meet our maturity standards. Our maturity requirement is much more rigid.

Guild size?
Currently ~30 at the moment.

What makes your guild stand out from everyone else? What makes your guild unique?
Our dedication to fun and humor above all else. I truly feel we have more of a "Hanging out with friends" atmosphere than most progression guilds.

What do you think of the game so far?
I'm enjoying myself immensely. I think they had a great launch and seem very dedicated to constant improvement. I'm optimistic about the future.

If somebody is interested now how and where can they apply for membership?
Website: http://z-imperium.swtorhosting.com/
Or; Reddit Thread: http://www.reddit.com/r/SWTORGuilds/comments/ory4t/imperium_zaalbar_uswest_pve_18_ops_team_pvp_team/
Or: Send me a message in game on the Zaalbar Server. Char Name: Zyraal


One last question, if there was one thing you could ask the Dev's to include, what would it be?
Dual Spec

TOR TV: "Looking for Group" *Cold Repulbic Mixtape* by Richie Branson



Richie Branson made this Hillarious rap song about "looking for a group" in SWTOR. The song is all about the pains of looking for a group when you're not a healer.

Track samples the sith inquisitor theme music composed by Mark Griskey and co. Richie plays on the Ven Zallow RP-PVP as a sith assassin named "Branson" and "Kazen". Shoot him a message if you're playing! Check out more music at www.richiebranson.com



Interested in SWTOR Movies? We have new movies most weekdays here on swtorstrategies! Have suggestions for movie we ought to feature? Get in contact with us here

Sunday, January 29, 2012

What Do Storm Troopers Do When Not at Work?


The life of a Storm Trooper must be tough. Have you ever wondered what they do when they get a day off? What about spending time with the family, celebrating the holidays or even doing the laundry? Yes, Storm Troopers are people , too and one photographer has captured so many beautiful life moments of Storm Troopers just well… doing what they do.

Sometimes they hang out with their children.



Sometimes they play in the snow.



They even fight in protest against SOPA and PIPA.



Kristina Alexanderson, Storm Trooper photographer catches them in their weakest moments, their strongest moments and everything in between. She shows us what it is really like to live the life of a Storm Trooper. Some of what you see may shock you, some may inspire you but all will impress you. 

See more at Kalexanderson's photostream on Flickr.

Is SWTOR Bringing Back Retro Sexism Issues for Women Gamers?



Is SWTOR bringing back retro sexism issues for women gamers? One self-professed female gamer thinks so but can she back up her accusations?

L.A. Harte, of Yahoo! Contributor Network takes issue with how SWTOR portrays females in the game. When I first saw the title, I thought she was going to accuse BioWare of objectifying women or some such… it wouldn’t be the first time such accusations have been made on a video game. But what she was actually complaining about took me by surprise a bit.

She says:
“Female characters in most MMORPGs including World of Warcraft, (and even the spin off cellphone app game Order and Chaos), provide us with a beautiful but strong woman -- Star Wars The Old Republic falls very short.”

Um… so WoW has beautiful female characters and SWTOR doesn’t? I’m betting L.A. Harte plays a Night Elf.

So anyway, just how does she think SWTOR falls short? I was anxious to read myself. She explains:

“Firstly, the women of Star Wars The Old Republic have very boyish hair. The franchise does well to strip key elements of "femininity" from the characters. They have gangly bodies and look more like teenaged boys than women. The lack of feminine characteristics down to even long hair can disturb any woman gamer.”
As a female gamer, let me just say that she does not speak for us all. My Sith Warrior has Leia buns and a breastplate that shows a bit too much skin to even seem like it’s giving her protection. She’s sexy but she’s brutal and the way I’m racking up those Dark Side points, she’s not looking to play the “poor me” role any time soon. 

None of my characters have “gangly bodies” and all are quite curvy and well-endowed. They look nothing like teenage boys. I don’t see the lack of feminine characteristics at all but let’s entertain this opinion for just a moment:

Firstly, SWTOR is a game very much about story (duh!) and it doesn’t seem realistic to have Sith Lords and Jedis running around with long, pretty hair and fancy dresses on. SWTOR puts us in the role of the warrior, not a piece of eye-candy trying to land a man. Practicality wins out. She’s asking the game to sacrifice story to give her prettier girls to play? There are other games for that sort of thing.

But now let’s revisit the topic of female beauty in the first place. She says the “lack of feminine characteristics” but I’m not buying that. What exactly does she use to define femininity? I see many beautiful, feminine characters in SWTOR- my own, other player characters and NPCs.

The ridiculousness continues as she accuses the entire Star Wars franchise of being sexist:

“It isn't too shocking Star Wars as a franchise is sexist.”

This is the point where I facepalmed. She says she doesn’t feel women gamers are welcomed in the Star Wars universe which I think is a load of crap but everyone is entitled to their own opinion.

 She adds:

“Star Wars The Old Republic is an epic fail for women gamers and a win for the misogynist gamer.”

Strong words from someone who doesn’t seem to have even played the game. Are these the words of a WoW-fangirl who just hates Star Wars or someone looking for a cause to feel she is supporting? I don’t really know but I have yet to find another female gamer who has played SWTOR who agrees with her (or male, for that matter). 

She says “I will continue to fight my battles in Azeroth” and I think maybe that’s right where she should stay. We don’t need her around SWTOR anyway. 

Read more at Voices and let us know what you think.

Kaon Under Siege – Video Guide from Pokket



It’s been awhile since you needed a 6-minute video to explain encounters in an MMORPG but the new flashpoint in SWTOR can be difficult, particularly the first time you do it. With the right technique involved, your group can get through the content efficiently and enjoyably. If you’re not sure just what that correct technique would be, you’re in luck because MMORPG has us all covered with a great video tutorial.

Pokket gives us all the run down on the Hardmode Kaon Under Siege Flashpoint and how to survive the nightmarish place in Game Face from MMORPG.com. This is an especially good guide for healers who before this, probably did not have to work too hard at healing but this flashpoint and bosses can challenge the healers more than previous encounters you have probably had.

Pokket explains each fight with voiceover as you watch the video of the boss fights in progress. It’s a great tutorial and a good one to bookmark and share with your guild.

Check out the video for yourself:

Saturday, January 28, 2012

SWTOR Servers Down on a Friday Night- Plus Scheduled Maintenance Jan 31st


Players were shocked by unexpected downtime last night right in the middle of Friday night/ Saturday morning gameplay for SWTOR. The forums went down, too, meaning frustrated players couldn’t even go rage about why they were kicked off their favorite game. Some took to Twitter to complain about it while we awaited the return of the servers and an explanation as to what had happened.

A forum post explained it earlier in the day but few people caught it. Most of us were informed of the server shut down by the in-game notifications as we were playing. That post on the Official forums goes onto explain the upcoming scheduled maintenance:

Scheduled Maintenance
Date: Tuesday, January 31st, 2012
Time: 2AM CST (12AM PST/3AM EST/8AM GMT/9AM CET) until 10AM CST (8AM PST/11AM EST/4PM GMT/5PM CET)
All game servers and swtor.com will be offline during this period. This maintenance is expected to take no more than eight hours.
Thank you for your patience as we maintain service for Star Wars™: The Old Republic™.

Read more at SWTOR forums

So what was the reason for this peak playtime shut down? The patch notes explain that it was to roll out a service restart to address players having issues with getting booted to the character select screen while trying to play. So this can be considered a game-breaking bug for those who were affected so good for BioWare for being on the ball with a fix right away. It’s too bad those not affected by the bug still had to suffer with the downtime but alas, that’s how it goes sometimes!

Rakata Weapons to be fixed in future patch - Not 1.1.1



As the original poster explained, there has been an issue with Rakata weapons for some time now. Players can raid hard mode EV for weeks and get Rakata weapons that are rank 126 when they would already have much better weapons at that point. The Rakata weapons should be level 140. They look cool with their black-red lightsaber crystals btu it doesn’t change the fact that they are basically useless at that level. 

So plenty of players complained and at first, it didn’t seem like BioWare was listening. Then they came in to say it would be fixed in 1.1.1. But alas… it is still not fixed. So what’s the deal? Well, the weapons will be fixed in an upcoming patch instead. Sorry to those who have them or were working towards them who are not benefitting from it right now. If you already have them, they will be upgraded automatically when fixed so don’t dump them right now. Just hold onto them and wait for the fix!

As Georg Zoeller tells us on the official SWTOR forums:

Hi,

This issue will be fixed in an upcoming patch. (Not 1.1.1)

Items already acquired by players will be upgraded automatically to the fixed versions when that happens.
Georg "Observer" Zoeller
Principal Lead Combat Designer

Another James Ohlen Interview: Challenges of Creating SWTOR



James Ohlen is pretty good about talking to the press and fan sites. In another of many interviews he has done, he talks to IGN about the challenges of creating SWTOR. Ohlen, Game Director, has a huge part in the game and his work doesn’t end now because the game is launched. He also has to oversee updates, future content and more. But with this title comes great responsibility and Ohlen shares with IGN some of the challenges he has faced.

Here’s a snippet:

IGN: What were you trying to accomplish with this first BioWare MMO?

James Ohlen: I really wanted to bring in the three BioWare pillars to the online space. Those are represented by story, by the player's choice in story, and by characters. Those are the three big things that I felt weren't really well represented in the MMO space. I felt that it was the smartest course to go because it's something that Bioware is famous for. It's something that we're good at doing, and it was an area where we could innovate in.

Some other questions that they ask Ohlen in this interview:

Now that the game has been out for a month, how do you feel that the final product has lived up to your original goals?
What were some of the challenges you faced while developing this MMO?
While you were developing your MMO, the game industry was shifting to a free-to-play model. What impact, if any, did that have on your team as you were developing this subscription-based game?
Have updates kept you busy?
How do videogames that you play outside of the MMO space influence The Old Republic?

It’s a fun, interesting read and well worth your time to head on over and check it out in its entirety. 

Read more at IGN.

Ideal Guild Quiz – Find and Recruit Players for Your Guild



Are you looking for new applicants for your guild? This is the best way for your SWTOR guild to find and recruit quality applicants. It's a handy quiz that helps you set parameters for your guild to aide in recruiting the most suited players as members.

As a guild leader, you know that your guild is unique from the many other guilds out there. This is why choosing members is so important. Quality guilds are selective and don’t just let any player who asks into their guild. Instead, you want to search for players who meet certain qualifications or expectations of your guild.

Personality is also important when seeking a guild in SWTOR – or any MMORPG. Your personality should flow well with the rest of the guild and with the overall guild mission and objectives. This is why this handy quiz is so great at helping applicants find the best match for their personalities and needs. This helps guild leaders get members who serve the guild and who are also comfortable and happy in it.

Right now it has a database of 77 guilds (and growing). So check back often to see more. As explained on the site:

This quiz is designed to identify your likes and dislikes, process them through a database of information collected from numerous guild leaders, and return a set of recommended guilds. It is not perfect, as the process of finding a guild is an inherently subjective personal experience, but it may provide you with insight that you would not have otherwise uncovered.

Check out TOR Toolbox for the quiz!

Friday, January 27, 2012

BioWare Story is So Good in SWTOR- Could it Be Too Good?



Have you ever watched a great movie that moved you in some way but after it was over you felt a tad sad that it had ended? Sure, you’re glad you watched it and you’re thankful for the opportunity but you’re left with a slightly empty feeling of “what now?” Could this be a problem with SWTOR?

IGN writer Charles Onyett has some thoughts on this very topic. He talks about “fear of the finale” and how absorbed he is in the story- but that maybe this could be a bad thing. Could BioWare have done too good of a job with the story in SWTOR?

Onyett says:

My main concern is what happens when the story ends. I'll meet no new quest givers who care what I do or fear what I say. I'll run through the same corridors of enemies time and time again for a percent chance to achieve a reward. I'll play the same Warzones until I'm dressed in the same pointed hat or feathery armor as everyone other Sorcerer at the level cap. No longer will I be a Sith Lord. I'll be just another MMO player running on a galactic treadmill. The fantasy will be over, the mystique gone.

Read his full story and tell us what you think. Do you agree? Will the fantasy wear off when the story is over or will you roll another toon and start a new story? 

Family Research Council against Gay Relationships in SWTOR



You will remember that some time ago, some SWTOR players complained that the game did not give the option for same sex companion relationships. BioWare first defended this decision by explaining that homosexual relationships did not exist in the original Star Wars worlds, at least not that were known to us from the storyline.

However, it seems they have changed their tone to meet the demands of the fans as they have announced that they will be launching a same-sex romance component to the game in a future patch. This is completely optional and players will choose whether or not they want to romance companions of the same sex or not. Many gay fans are celebrating the news but of course the voices of those against it are just as loud (maybe louder?). 

The Family Research Council (FRC) is speaking out against the gay relationships in SWTOR and had this announcement recently:

Rebel Fleet Surrenders to Gay Empire

In a new Star Wars game, the biggest threat to the empire may be homosexual activists! Hello, I'm Tony Perkins of the Family Research Council in Washington, D.C. In a galaxy not so far far away, Star Wars gamers have already gone to the dark side. The new video game, Star Wars: The Old Republic, has added a special feature: gay relationships. Bioware, the company that developed the game, said it's launching a same-sex romance component to satisfy some complaints. That surprised a lot of gamers, since Bioware had made it clear in 2009 that "gay" and "lesbian" don't exist in the Star Wars universe. Since the announcement, homosexuals have been celebrating the news, but parents sure aren't. On the game's website, there are more than 300 pages of comments--a lot of them expressing anger that their kids will be exposed to this Star Warped way of thinking. You can join them by logging on and speaking up. It's time to show companies who the Force is really with!



So what do you think? Are you happy about the addition to the game or are you with the FRC? Do you really care either way? Personally, I don’t like to play romance in the game and I do not choose romantic relationships with my companions. It’s just not fun for me. But what do I care if someone else wants to? And on another note, not every person who wants to do a same-sex romance in the game may be homosexual in real life. Maybe they are just wanting to role play or goof around. 

Are we making too much out of what is essentially just a game?

Kinect Star Wars Funny Duel with Darth Vader: Video



One reason I got a Kinect was for Star Wars, I admit. My son seconded that decision as the 5-year-old is a huge Star Wars fan. He has Lego Star Wars for his DSi and was thrilled when he found out about Kinect Star Wars. 

So anyway, for those of you who maybe don’t know what it is all about yet, there is a great video to show you what it’s all about.

Kinect Star Wars Funny Duel with Darth Vader is a great video for laughs and also to get people talking about the game. Remember, with Kinect Star Wars, YOU are the controller.

Check it out:



[VIA TORWARS]

Maximizing Medals in PvP


I just wanted to share a few tips that I use in pvp to make grinding commendations and valour more efficient and making those losses not bad as they seem.

I'm a vanguard tactics spec trooper so other vanguards will find this pretty helpful as well as some other advanced classes.

Damage medals
There are a few in this category and they come at 75k and 300k damage done plus the 2.5k single shot. The 75k should be easy for dps classes and 2.5k in a single shot isn't unreasonable. Pick up a power up, use stim/adrenals if you're biochem and it is an easy medal. Obviously aim for low level players and use any cooldowns together with relics for extra attack. On my right bar I have my adrenal, relic and 25% crit ability. I just activate these at the same time and I can hit upwards of 4k. Every damage class can get these.

Killing blow
Self explanatory. Healing classes should at least try to get a shot off on a wounded target, when I run premades and I'm with a medic I let the person finish the target for the medal. We also let each other get an assassin medal while defending the node (no interfering in the fight) if it doesn't compromise the node.

Medic:
Anyone can get this one and it is especially easy for biochemists to do this one. I use the level 40 (may be 48) reusable medpac and pop it in combat whenever I need. It heals from 2.2-2.7k with trauma up so I never finish a WZ without this one. For those that don't have reusable med pacs, there is a daily that awards you with a few pvp specific healing items. I haven't tested those out myself, but from what I hear they can be used to get medic easily.

Protection:
This is the interesting medal that is often overlooked. I don't know how many classes have access to taunts, but those who do can easily add another 2 medals per warzone with one extra keybind.

Taunt in pvp has the effect of reducing an enemy's damage when they are not attacking the taunting target. The damaged negated by this effect is measured and you recieve medals based on how much damage is mitigated. From what I've managed to achieve, there is one medal awarded for 2k damage protected without dying (taunt a target attacking an ally, by the time the fight is over you likely will have this medal). 5k protected is also another medal but this one doesn't seem to have to be in a single life. They are easy to get, all you have to do is spam taunt every so often. It only benefits the team and will give you extra points.

A lot of the above is common knowledge to those more experienced in warzones, but hopefully this helps a few who want to make their time worth more during their games. Below is a complete list for all the PvP Warzone medals you can earn.
Medals Accumulated Earn 50 Valor and 5 Warzone commendations each

Medal Ranking:
  • The Gold ranking is awarded for earning 6 or more medals during a match
  • The Silver ranking is awarded for 3-5 medals
  • The Bronze ranking is awarded for 1-2 medals

Announcements (thanks Ayestes):
  • Unbeatable announcement is unlocked if you earn 4 medals without dying.
  • Invincible announcement is unlocked if you earn 7 medals without dying.
  • Immortal announcement is unlocked if you earn 9 medals without dying.
Medals:
  1. Medic – 2.5k healing from a single heal
  2. Demolisher – 2.5k damage from a single attack
  3. Trauma Surgeon – 5k healing from a single heal
  4. Anihilator - 5K damage from a single attack
  5. Quick Draw – Getting a killing blow on one player
  6. Combatant – Dealing 75k damage
  7. Destroyer - Dealing 300K damage
  8. Healer - Healing 75K
  9. Savior - Healing 300K
  10. Defender – Earning 1k Defender Points
  11. Warden - Earning 3k Defender Points
  12. Assassin – Killing a player in a one-on-one fight
  13. Shield – 5k Protection
  14. Protector - 50K Protection (thanks meatballz/adlarn)
  15. Guardian – 2k Protection since last death
  16. Paladin – 10k Protection since last death
  17. Commando – Killing 10 enemy players
  18. Soldier – Killing 25 enemy players

Valor Titles: Every 10 ranks in valor will give you a new title -
Note: Valor Rank 60 is required to open Battlemaster Bags
  1. Skirmisher – Valor Rank 10
  2. Duelist – Valor Rank 20
  3. Gladiator – Valor Rank 30
  4. Centurion – Valor Rank 40
  5. Champion – Valor Rank 50
  6. Battlemaster – Valor Rank 60
  7. War Hero – Valor Rank 70
  8. Conqueror – Valor Rank 80
  9. Warlord – Valor Rank 90
  10. Elite Warlord – Valor Rank 100

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