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Three ex-BioWare employees create best video game of 2014

Posted by on Dec 21, 2014 in other games, The Banner Saga | 0 comments

“The Banner Saga” is the first-born son of Stoic Studio, an independent game development company created by three former BioWare employees who had worked on “Star Wars: The Old Republic.” The trio followed the increasingly common trend of abandoning steady work at a large studio to start their own company, and they raised nearly $750,000 in a crowd-funding campaign to get them on their way. Its four main strengths: a dazzling art style rooted in a familiar place, a harsh storyline fit for times of war, the resurrection of “Final Fantasy Tactics” combat and the best musical score in video game history. The imaginative and brutal storyline of “The Banner Saga” also drew fans in. Players are cast into a harsh political climate similar to that found in “Game of Thrones.” Multiple factions of humans and Stoic’s own Norse-like giants, the Varl, squabble among themselves while a supernatural army builds the strength to wipe out civilization. Players control several caravans travelling...

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New SWTOR Tool – Cartel Market Tracker

Posted by on Dec 21, 2014 in Cartel Market | 0 comments

  Here is a new tool that launched today. A website to track the Cartel Market – swtorcartel.com It keeps track of the history of items in the Cartel Market (including price and availability). An example of this can be seen here www.swtorcartel.com/cartelitems/66 Whenever the cartel market changes there will be an automated post to reddit. This will break down new items, items no longer available, items that are available again, and price change (showing the old and new price). At the bottom of every list (including the home page) there is a graph which beaks down all the prices in that list. Features that I am currently working on and should be coming soon: Tracking Collections prices Including images with the cartel market item Breaking down the items included Links to posts about what is included in packs UI that is closer to what is seen in game Twitter Alerts Other Tools swtor_conquest is working on a couple of other tools, but he is not quite ready to release them....

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STAR WARS: The Old Republic: Where Were You…3 Years Ago!

Posted by on Dec 18, 2014 in forum post | 0 comments

What do you know… This upcoming Saturday, Star Wars: The old Republic ( SWTOR) have been around for 3 years. I still remember when I started this blog about the game back in 2008, right when I heard about the game the first time. Now BioWare want’s you to share where you were 3 years ago when we launched. Or, share a happy memory of yours from the past 3 years! We will also have devs, other members of the community team, etc. swinging into the thread to share there memories! Check out the announcement’s below: Hey folks, In case you don’t recall, December 20th, this Saturday, will mark the 3-year anniversary of STAR WARS: The Old Republic. As part of that, we thought it would be fun to start a thread so all of you...

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SWTOR Gree event is coming back… Sooner or later

Posted by on Dec 17, 2014 in News, Relics of the Gree | 0 comments

Eric Musco Just informed the community that the Gee event will be making a return to Star Wars: The old Republic, but it might be a while. The event needs to get an update, so it fits to level 60 game play first. Hey folks, I can confirm that it is definitely our plan to bring the Gree event back at some point in the future. When the event returns, it will also be scaled up to level 60. Unfortunately, I don’t have any details around timing yet but stay tuned for any future announcements! Thanks!...

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The 12 Days of SWTOR: Daily Cartel Market Sales for the Next 12 Days

Posted by on Dec 17, 2014 in Cartel Market | 0 comments

BioWare will be doing 12 days for sales on the cartel market tarting from Dec 18 to Dec 29. The Cartel Market will be updated at 11:am CT each day. Check ingame or here on our website for details one each sale. Below is the official word The 12 Days of SWTOR | 12.17.2014, 08:06 PM Happy holidays everyone! Beginning tomorrow, the Cartel Market will have daily surprise sales for the next 12 days (12/18/2014 – 12/29/2014). You can find out what’s on sale in game, but we will also be posting here and on social media the items going on the Market that day. The Market will be updated at 11:00am CT each day. Day 1: (Dec 18): For the first day, we will be putting the Crime Lord and Blockade Runner’s Cartel Packs back onto the market! They are...

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BioWare won’t re-grant bugged achievements

Posted by on Dec 17, 2014 in Achievement, News | 0 comments

Eric Musco Just informed the community that BioWare won’t give back players any achievements, that players lost with game update 3.0.1. That’s right folks. You now need to re- earn all your lost achievements! Hey folks, Unfortunately, for the achievements that we addressed in 3.0.1, you will need to earn them again. It is our usual policy that when an achievement is bugged, that once fixed, we will not re-grant the achievement. This is typically due to it being difficult to isolate players who have earned the achievement versus those who haven’t. As a side/related note, if you sold the Data Packets which you received from Grophets, you will need to earn those again as well. We apologize for any inconvenience caused by...

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SWTOR Drops 2 Places in Raptr’s Most Played

Posted by on Dec 17, 2014 in SWTOR | 0 comments

While it’s still in the top 15, SWTOR has sadly dropped two ranks in the Raptr’s Most Played list this month. This means it moved from 12th place to 14th, which really isn’t a super large jump. Some big names topped the list in November, which could explain SWTOR getting bumped down two slots. Also, the release of WoW’s new expansion means it sits comfortably in the #2 spot, just below the ever-popular League of Legends. 3rd place is DOTA 2 and CS:GO brought up the 4th place spot. Raptr credits this drop in ranks to some of the new titles that have been released (no surprise) especially to WoW’s new expansion. Another funny fact: “For the first time since October 2013, Spider Solitaire made its way back...

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Star Wars Fan Film: Retribution

Posted by on Dec 16, 2014 in fan video, While we wait | 0 comments

It’ll be a while until Star Wars Episode VII hits theaters, so in the meantime Star Wars fans can watch a half-hour movie created by… a college football player. Called Retribution, the film was written and directed by Georgia University student Chris Conley, who started work on the short video last November. While Retribution doesn’t have the same cast and budget of actual Star Wars movies, it’s actually quite good, even though it was filmed in Conley’s University surroundings. With a simple plot, decent sound and visual effects as well as plenty of shooting and fighting (light saber action included), Retribution shows what can be done with the right amount of Star Wars passion and proper gear. Published on YouTube on Saturday,...

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Star Wars Battlefront: Space to Ground Combat Confirmed?

Posted by on Dec 16, 2014 in Star Wars: Battlefront | 0 comments

Moviepilot has come to the conclusion that Star Wars: Battelfront will have Space to Ground Combat. The reason for this, is a game play trailer for the upcoming indie game: “No Man’s Sky” witch is developed by the same game engine. Check out the full article over at Moviepilot.com: Star Wars: Battlefront has yet to receive a release date for 2015, but we’re sure it’ll be hitting the Xbox One, PC and PS4 during the Holiday season of next year. A Star Wars christmas is all that we could ask for (oh wait…we got that film and it was horrendous…)! There is certainly a great deal that we expect from the Battlefront series, and from a Star Wars NextGen game made by DICE and EA. Each player is going to carry their own...

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Server Lag Being Reduced with game update 3.0.1

Posted by on Dec 15, 2014 in News, patch 3.o, server | 0 comments

Bioware is fixing the server lag issues that came with game update 3.0. hopefully they do not nerf instance sizes though, but it looks like it. Hey folks, First off, I apologize if you feel that we haven’t communicated around looking into the lag/delay issues which have been happening since 3.0 launched. When 3.0 / SoR early access started there were quite a few issues around things like ability delay. We worked very quickly to make some changes to our “instances” in order to help alleviate those problems. Since then we have been monitoring lag across the game and making adjustments as best we can to remove any issues that players are experiencing. Tomorrow we are adjusting things further in hopes that this will further...

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