SWTOR Galactic Starfighter: Engine Components Comparisons Guide

Posted by on Feb 23, 2014 in Galactic Starfighter, Guide | 0 comments

Understanding the different engine components will help you understand your ship’s engines better. The more you know about the engines, the better you can prepare for battle because you know what your ship is capable of doing. This guide is designed to give you a basic idea of what each of the Galactic Starfighter Ships engines are capable of, to help you decide which ones suit your gaming style the best. It focuses on the default engine components. Engine Maneuvers               Engines have different abilities that determine which maneuvers they’re capable of performing. In this section, you’ll learn which maneuvers each ship has and what it does along with the upgrade options for each one. The Rycer & Starguard, the Sting & Flashfire, the Ocula & Skybolt and the Gladiator & Enforcer all have Koiogran Turn as the default maneuver. This maneuver allows you to make a vertical 180-degree turn, it increases evasion 30 percent for 3 seconds and when activated, it evades...

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SWTOR Galactic Starfighter Ships Companion Guide

Posted by on Feb 17, 2014 in Galactic Starfighter, Guide | 0 comments

Companions play an important role in Star Wars: The Old Republic and they do make the game more enjoyable. This guide focuses on the default companions assigned specifically to fill the crew positions for the Galactic Starfighter ships. Each faction will start out with a set of four default companions that are exclusive to the ships but you’re not limited to only using these. The assigned positions for the default companions and their names are below: Don’t forget to check out constantly growing list of guides for Star Wars: The old republic Empire Offense- MZ-12 Tactical- Salana Rok Engineering- Aven Geth Defense- Writch Hurley Republic Offense- B-3G9 Tactical- Kendra Novar Engineering- Ashy Defense- Oro Wogawa After choosing your starfighter ship, you’ll pick out your crew. You’ll start by choosing your co-pilot from one of the four default companions listed above for your faction. After choosing your co-pilot, you can fill each of the other positions with the remaining three...

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SWTOR Galactic Starfighter New Player Guide

Posted by on Jan 19, 2014 in Galactic Starfighter, Guide | 0 comments

This guide explains the basic information needed to choose and fly a Galactic Starfighter ship. After reading, you should have a general idea of what to expect before you play, so you can learn to use the controls a little faster and easier. Even if you’ve been playing for awhile, you may still find some of the information useful. We’ll start with a quick overview of the ships so you’ll have an idea of which one you would like to try first. Galactic Starfighter Ships The Scout, Strike Fighter, Gunships and Bombers are the four classes of ships available. You’ll find three ships listed under each class except for the gunships and you’ll start the game with two ships unlocked. As you play and earn Fleet Requisitions, you can unlock the remaining ships or you can buy them with Cartel Coins. You can view the components of any unlocked ship but only a brief description is available for the locked ones. Below is a list of the scout ships along with a brief description of each one: The...

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SWTOR Galactic Starfighter Components Comparisons Weapons Guide

Posted by on Dec 30, 2013 in Galactic Starfighter, Guide | 0 comments

The components are what separate the Starfighter from other types of ships. Each one of the ships will have five major components and four minor ones. Major components are responsible for providing the ships with their weapons and they determine how the ships perform during active combat. The minor components allow passive boosts that affect different statistic depending on which weapons the ship is equipped with. Each one of the Starfighter ships will have one default component in each one of the slot category. The type of ship will determine what type of components can be used and how many different options can be unlocked. All components have between three and five upgrade tiers from which you can purchase upgrades with requisition. You can earn requisition when you take part in and complete battles. This comparisons guide compares the weapons components. The shields, engines and sensors will be covered at a later time. Weapons Power Capacity All starships have a weapons power...

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SWTOR Galactic Starfighter Overview Guide

Posted by on Dec 29, 2013 in Galactic Starfighter, Guide, SWTOR | 0 comments

The second digital expansion for Star Wars: The Old Republic included four different classes of Galactic Starfighter ships. They are the Scout, Strike Fighters, Gunship and Bombers. This guide is designed to give you a quick overview of the Galactic Starfighter ships for each class, in order to give you a better idea of how each one operates. While it may not cover every aspect of the ships, it should provide you with enough information to help you choose the ship from each class that suits your particular style of play the best. The Scout Ships The Scout Starfighters all have strong maneuverability and speed combined with boost ability. They’re also equipped with blaster cannons and rocket pods. There are three types of scout ships for both factions. S-12 Blackbolt and NovaDive Ships The Empire S-12 Blackbolt Scout ships are fast and easy to maneuver. The sensors and communications systems are very powerful, so it gives you the ability to find enemy ships and report their location...

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