Game Update 3.0 Class Changes: Sage + Sorcerer

Posted by on Nov 18, 2014 in Jedi Consular, Jedi sage, Shadow of Revan, Sith Inquisitor, Sith Sorceror | 0 comments

The latest update from the SWTOR blog gives us news about some Game Update 3.0 class changes to Sage and Sorcerer. It’s not surprising that this update will bring changes to the various classes in the game but previously, we were not sure what those would be. Now, as we draw closer to the date, we get more information on just what we can expect. For the base Class changes, please see the Shadow blog here. As for Sage, here is a snippet from the post: Sages have seen some changes to their baseline ability package. Deliverance is now only accessible to Seer Sages, but all Sages now have Rejuvenate. Force Studies now increases the Sage’s maximum Force pool up to 600, rolling in the extra 100 Force from the now cut Mental Longevity skill. All Sages can now train the following passive ability: Inner Strength: Reduces the Force consumed by Force abilities by 10%. And as part of the operation group utility being added to all classes in the 3.0 game update, Sages also gain the...

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Sage Top 3 Answers

Posted by on May 28, 2014 in Jedi sage | 0 comments

Eric Musco justed posted the answers to the top 3 Sage questions which were submitted earlier in the official forum. Questions 1 & 3 were a waste. More lightsaber attacks, really? The answer to #1 was interesting to me at least, confirming that developers share my belief that dps should just, well.. dps and not try to actively off heal even yourself. Leave healing to your healers. For #2, glad that they will be fixing pvp sage/sorc healing. It’s interesting that they are considering going back to how noble sacrifice/consumption worked in the early 1.x days when it didn’t cost any health to use. Read it all below: PvE – Survivability Are the developers satisfied with Sage/Sorcerer survivability, specifically in PvE operations? What is your philosophy towards the Sage class and its defenses? Are there any plans to improve the class’s current survival tools? For example, by perhaps providing a means with which to move our tools (Force Armor, Force Mend, etc.)...

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SWTOR Jedi Consular Sage Leveling Build For Game update 2.0 and on

Posted by on May 20, 2013 in build, builds, Jedi Consular, Jedi sage | 0 comments

  Here is a new leveling build from This build is a Jedi Consular Sage Leveling Build and focus on talents and abilities with potential for burst and utility and/or talents that augment Focus preservation to limit downtime. These talent builds are designed to boost instant and channeled abilities. Don’t forget to check out constantly growing list of guides for Star Wars: The old republic Check out the build below: 2/2 Jedi Resistance 2/2 Will of the Jedi 3/3 Empowered Throw 2/2 Focused Insight 3/3 Drain Thoughts 2/2 Critical Kinesis 1/1 Force in Balance 2/2 Mind Ward 1/1 Telekinetic Balance 1/1 Presence Of Mind 3/3 Psychic Barrier 1/1 Force Suppression 2/2 Mind Warp 2/2 Rippling Force 3/3 Mental Scarring 2/2 Psychic Absorption 2/2 Telekinetic Focal Point 1/2 Mental Defence 1/1 Sever Force 3/3 Inner Strength 2/2 Mental Longevity 2/2 Clamouring Force 3/3 Penetrating Light Stat Priority: Willpower >= Accuracy (110%) > Power > Surge (75%) > Crit (30%)...

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A Balance Sage SWTOR PvP Guide

Posted by on Jul 15, 2012 in Jedi sage, pvp, SWTOR | 0 comments

What the balance Sage lacks in glamour and color, it makes up for by being one of the deadliest DPS on the field when played correctly. The developers describe the Sage as a perfectly balanced class because you can contribute to the gameplay in a positive way no matter what type of situation you end up facing. This awesome class is hard to catch or kill and it’s very fun to play. PvP Balance Sage Playstyle As a balance sage, you’ll need to use a combination of techniques when in a PVP setting in order to come out on top. This includes using snares and other forms of crowd control (CC) while kiting until your enemy stops in their tracks, which is when you’ll want to start nuking them. If your sage is being used as a healer, you should also use these techniques to help keep your opponents at bay while healing other players and yourself when needed. Using the force as a balance sage will give you a great area interrupt that will not only stop casts but also unstealth enemies that may be...

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STAR WARS: The Old Republic: Level 50 Jedi Sage Review

Posted by on Aug 8, 2011 in Jedi sage, review | 0 comments

STAR WARS: The Old Republic: Level 50 Jedi Sage Review Fun stuff from BetaCake this week for those who don’t spoilers and want to learn more about SWTOR. This review was sent via email to Betacake and includes detailed info about playing a level 50 Jedi Sage. Betacake writes: “The following article was sent to me through e-mail and its a review by a tester who played the Jedi Sage class and reached level 50 with it. I must warn you, he gives the game a subjective review and you should not take it for granted. Things he might hate in the game, might seem like the best thing ever to you. Either way, its a good write up, enjoy !” The review is pretty long and detailed but be warned: SPOILER ALERT. Here is a snippet: Since the test phase is ending and people are wrapping up their reviews/input for the game I thought I would throw my 2 cents into the mix. Here is my review of the game from the perspective of a lvl 50 Jedi Sage. I’ll try not to include any story spoilers but the...

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