pvp

SWTOR: How Class Balance Happens

Eric Musco posted a pretty lengthy blog post on exactly how the developers try to reach optimal class balance in Star Wars: The old Republic. Quite an interesting read if you are into PVP: How Class Balance Happens | 06.15.2017, 02:33 PM Hey folks, Over the next few weeks, as you know, it is our plan to give you specifics on upcoming Class/Discipline changes. One things that we have never done before is really get down in the trenches and explain how we balance Classes. With our continued move towards more transparency, we really wanted to lift the hood and provide as much context as possible for those changes. Below you will find an elaborate breakdown from our combat team on not only how they balance Classes, but why. I highly recommend you read the entire post (I know it’s long!). For the non-reader among you… TLDR – We do not…

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SWTOR: Season 8 Rewards

BioWare just posted the preliminary rewards for ranked PvP Season 8 in Star Wars: The old Republic. Check it out: Season 8 Rewards | 06.13.2017, 06:29 PM Hey folks, Here are the preliminary rewards for Season 8! Where mah day-early donuts, Keith?!?! First, the items that will be given to each individual based on which tier they place in based on their rating: Battle Flag Framed Stronghold Decoration Character Flair Title Second, the Top 96 folks will additionally receive: Title Character Flair Last but not least, the individual items which can be purchased with Season 8 tokens: PvP weapon set (one of each weapon type) New PvP inspired Stronghold Decorations Color crystal Mount In the next few weeks we will work on getting you an exact list of what each item is along with screenshots. As a reminder, the season will be ending with Game Update 5.4. Let us know…

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SWTOR Bolster Changes in Game Update 5.1

Eric Musco took on the official forums to clarify the intentions regarding the bolster changes that came with patch 5.1 Bolster Changes in Game Update 5.1 | 01.25.2017, 11:30 PM Hey folks, For those unaware, in Game Update 5.1 we made the following change: Bolster now improves players up to 232 Item Rating (down from 250). This change raised quite a few questions from the PvP community as to why we made the change. I spoke with the team about it and I want to start by confirming that this change is intended, let’s talk about why! When we released Game Update 5.0, Bolster was incorrectly set to Item Rating 250. The goal of Bolster is that it gives a player a minimum bar of power. That is so that they can enter PvP and not be too far behind someone who is at maximum gear, but it allows them…

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What Are Your PvP Peeves?

Pet peeves – we all have them in one shape or form. I have this thing about people who smack their gums while eating and people who don’t use turn signals when they’re driving. But our pet peeves don’t just end in the “real world”. We have them in game, too. What about those players who constantly talk about themselves in the 3rd person, or who try to hit on every female character unsolicited? So what about PvP peeves? Are there certain things about SWTOR PvP that just really irk you? Are there some common annoyances that always seem to ruffle your feathers? PvP in its very nature is set to create situations where people might feel annoyed and SWTOR is no exception. We came across this post that discusses this very topic and thought we’d encourage you to check it out because it’s interesting. Chances are, you can probably…

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SWTOR: PvP Interview with Eric Musco [video]

If you’re looking to catch up on the state of PvP in SWTOR, then you will want to check out this interview with Eric Musco. Snave and Musco get together and talk PvP and while it’s a long watch (or listen), it’s worth it to see Snave pick Musco’s brain for a bit. As always, PvP is a hot topic in SWTOR (isn’t it in any MMORPG?) so there are going to be a lot of varying opinions on this. Does Musco really give any new info or is it doing the typical dance of answering-without-really-answering? I’d say he’s probably paid for the latter but there are still some tidbits you can pick up from it and some people like to read between the lines and speculate on this or that. As usual, we want to know what you think. Here you can see it for yourself: From Snave: “My second interview with…

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SWTOR Win-traders, Exploits, and Actions Being Taken

Eic Musco updated the SWTOR Community about BioWare taking actions against PVP Win traders in Star Wars: The old Republic Hey folks, Now that we are a few weeks into the Season I want to give you an update on actions we are taking to keep the Season as fair as possible. First, we have identified some players who were participating in win-trading. Those players have had appropriate actions taken against their account. We will continue to monitor this throughout the rest of the season. Accounts that partake in win-trading will receive action up to and including suspension time and ratings being reset across their account. We know that there have been questions this season specifically regarding the use of hacks and exploits. Know that since the start of the season we have been very aggressively seeking out and sanctioning the accounts involved. If you suspect that a player is…

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Did SWTOR Miss an Important Opportunity?

Recently, over three weekends (26-27th February, 4-5th March, 11-12th March), Bioware organised playtesting sessions, on the PTS, for players to test the new Warzone, and the new Arena, Rishi Cove. This is typical of when they want to test new zones and other areas of the game. However, some players believe they may have missed out on a valuable opportunity when it comes to playtesting this time around. BioWare announced the times for the play sessions on the forums and also played along with players incognito, but they never did anyting else to advertise the PTS or to try to get more players to join so they could test these new areas. Xam Xam is one of these players and she explains what she sees as a missed opportunity for BioWare on her blog: The three weekends of playtesting sessions were inadequate to test the new Warzone. There were too few…

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SWTOR World PVP: The Battle of Oricon II

If you have not had the chance to see what great world PvP really looks like, then you will want to check out the video below, uploaded by Swtorista of a world PvP event this weekend. While it’s probably not typical of average world PvP that usually is 8v8 or so, it does look like a good time, lag and all. Here’s a video from Swtorista that shows some world PvP on Oricon. [Note: Video contains large unfiltered voice chat group.] Who: PvP enthusiasts What: Open World PvP for the Scare Bear title Where: Oricon (Instance 1) When: Saturday, April 2nd @ 8pm EST This is what world pvp looks like in SWTOR, when it happens! The goal of this event was to try and kill other players for an achievement. If you skip to later in the video you can see the huge number of players, causing the game…

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SWTOR 4.3 PTS #3 Warzone and Arena Change List

BioWare posted an update on the new changes for the Odessen Warzone and Rishi arena in  SWTOR PTS 4.3 version 3. Check it out: 4.3 PTS #3 Warzone and Arena Change List | 03.11.2016, 02:02 PM Designer Note: Thanks to everyone who has tried out the new warzone on PTS, made videos, guides, etc. We are blown away with the support y’all have shown and want to thank you for your enthusiasm. We are pleased with the gameplay after the last Update so we spent more time on polish and optimization this last PTS patch. Of course, we will continue to eliminate bugs and listen to feedback, so please keep the bug reports and constructive criticism coming! While we don’t have any major optimization results for this patch we have identified a culprit and are working on fixes to eliminate its impact on the Warzone’s performance. The Speed Up Battle…

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The SWTOR Eternal Championship will be Delayed

SWTOR Eternal Championship is delayed, and will not part of Patch 4.2. Read hwy below: The Eternal Championship | 03.04.2016, 10:27 PM Hey folks, We have been doing a lot of internal playtesting on the Eternal Championship and it is currently not at a level that we believe our players deserve. In keeping with our commitment to offer the highest quality experience possible with our latest expansion, we have decided to delay the launch of the Eternal Championship. We are focusing on overall balance, ensuring each boss fight is challenging, endeavoring to exceed quality expectations, and most of all, making sure it is a fun experience. Please note Bowdaar will also be delayed, but will continue to launch alongside the Eternal Championship. To help ensure we deliver on the deeper experience we promised, we have decided to make the Eternal Championship available on our Public Test Server (PTS) prior to…

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