Star Wars Community Buzzing, Churning Out Wild Battlefront Ideas

Posted by on Jul 9, 2014 in Star Wars: Battlefront | 0 comments

The E3 trailer of Star Wars: Battlefront, presented by DICE – which we have referenced countless times on these pages – gave the populous Star Wars community but a minute taste of what could be achieved through the engine used by the developer, but it was more than enough to give wings to the imaginations of those who can hardly wait to get their hands on the working title. Indeed, from the handful of scenes released through the trailer, it was obvious that great things should be expected from the game, so in this piece, we’ll take a look at some of the ideas inspired by the first Battlefront performance of the Frostbite engine. A couple of the most popular such ideas are about the Death Star and the Super Star Destroyer being featured as locations in the game. The Death Star and its eventual destruction have thus far been featured in every Star Wars title, and yes, that includes the original, 1983 Atari game. Therefore expecting it to be featured in Battlefront is indeed quite...

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Star Wars Battlefront: A New Era?

Posted by on Jul 6, 2014 in Star Wars: Battlefront | 0 comments

While there is little information coming out about Star Wars Battlefront and we are excited here, especially since it’s been nearly 10 years since the last release. Fans have been clamoring for any information at all about the release of the sequel. When the news of Star Wars: Battlefront 3’s cancellation hit and fans were let down, only to find out about an upcoming DICE interpretation of the franchise, it meant a rocky road for fans. So many ups and downs. Would this one see the light of day? Would it be a let down? When it comes to the Star Wars franchise, fans have seen a few adaptations now and just like people are worrying about the new films, there are those who were not fans of the previous series of prequels. I mean, how many people were disappointed in The Phantom Menace? For many, the hype was too much and the actual movie a disappointment. Could the same thing happen to Battflefront? Honestly, we cannot be sure until the game is released and we know that many will have...

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Star Wars: Battlefront – Release Date Already Pushed Back?

Posted by on Jul 1, 2014 in News, Star Wars: Battlefront | 0 comments

Shortly after the E3 trailer of Star Wars: Battlefront was shown, people began speculating a possible release date for the title. A commonly floated time-frame was the first quarter of 2015, placing the game’s release within striking distance of Star Wars:  Episode 7, something which – as I have said before – would indeed make perfect sense from a marketing angle. According to some very recent rumors however, it now looks like a more likely release time-frame for the much awaited title is late 2015/early 2016. While these are indeed just rumors and nothing has been confirmed by DICE in this respect, and while such a push-back of the release date definitely pains die-hard fans of the Star Wars universe, there may unfortunately be some solid reasoning behind it all. While development has indeed begun as evidenced by the above-said E3 trailer, it may already be running late, given how the developer had been forced to abandon work on all its future projects in order to whip Battlefield 4...

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Star Wars: Battlefront – More Details Emerge from DICE

Posted by on Jun 26, 2014 in Star Wars: Battlefront | 0 comments

DICE’s 2014 E3 Star Wars: Battlefront trailer was definitely enlightening and promising if somewhat stingy detail-wise, but the way it ended, with the “Spring 2015” tag, was somewhat disheartening for true fans, because that didn’t just push the likely release date into the way-too-distant future, it also sort of closed the curtains on the deal, as if saying no other details concerning the much worked-on and hyped masterpiece would be released anytime soon. Since then though, the team has apparently delved into development and with that came a new willingness to share behind-the-scenes bits of information. DICE General Manager Karl Magnus Troedsson gave an interview recently, and needless to say, most of the back-and-forth was focused on Star Wars: Battlefront. The team is apparently enjoying full creative freedom on the title, the development of which they once called “scary” – in a good way of course. While the expectations of the Star Wars fan base will be indeed difficult to...

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DICE given ‘creative freedom’ with Star Wars license

Posted by on Jun 24, 2014 in Star Wars: Battlefront | 0 comments

DICE general manager Karl Magnus Troedsson was interviewed by CVG, regarding the upcoming Star Wars: Battlefront. Karl Magnus Troedsson told CVG of the partnership: “It’s been a good collaboration, because when you’re working on somebody else’s IP it can often turn into a bit of a challenge I bet. But that’s why this has been so positive, because the teams are working together. Check it out: “I won’t go into specifics, but what I can say is that it’s been extremely positive. We don’t feel limited in any way. We feel completely enabled within this framework. I can’t go into all the details about how that collaboration works, but what I can see is that it’s been an overwhelmingly positive experience. “The way that I would sum it up is we have one game team with a lot of experience building games, who are so passionate about Star Wars, and then you have a team inside Lucasfilm who are also gamers and want to see us...

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