Star Wars Battlefront Will Have Heroes vs Villains Mode

Posted by on Jul 3, 2015 in Star Wars: Battlefront | 0 comments

We have some more exciting news about Star Wars: Battlefront, this confirmed by Spanish EA StarWars Facebook page and Spanish EA Star Wars Official Page. Star Wars Battlefront is going to have Heroes vs Villains mode, in addition to other game modes. See screenshots for the original and translation below. Star Wars Battlefront will have Heroes vs Villains Mode  In addition to Walker Assault, Star Wars Battlefront will feature immersive, fun-filled multiplayer modes including Supremacy, Fighter Squadron, Blast, Drop Zone, Cargo, and Heroes vs Villains mode, that will be announced in the months ahead. Stay tuned for more information on these exciting multiplayer modes. This is definitely an interesting development. The big question now is how they will do it. Will it be similar to BFII? Will it be a low player count deathmatch? Will it be 1v1 with turns or 4v4 team-based? There are so many different ways they can choose to implement this that while many fans are speculating, we really...

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There’s no Death Star map in Star Wars: Battlefront

Posted by on Jul 2, 2015 in Star Wars: Battlefront | 0 comments

For those of you who don’t know, there is no Death Star map in the upcoming new release, Star Wars: Battlefront. We have known for a while that Star Wars: Battlefront would not be including any space battles or maps but we have now found out that there will be no infantry battles on the Death Star space station map. “We will not offer a Death Star based map. But stay tuned for details around the maps we will offer,” an EA manager said on Reddit. It has also been confirmed that Star Destroyers will be in the game, however you will not be able to take them down with a small blaster. “Yes you will see them within maps, but you can’t physically shoot them down. But the progression of how you’re playing will influence the Battles beyond the players’ battle,” confirmed the team. Star Wars: Battlefront will be released to the public on PC, PS4, and Xbox One on November 17, 2015. Via...

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DICE: why Star Wars Battlefront AT-ATs are on-rails

Posted by on Jul 2, 2015 in Star Wars: Battlefront | 0 comments

The developer for Star Wars: Battlefront, DICE, has decided to explain why they made the decision to keep AT-AT walkers on-rails. Just like in Empire Strikes Back, Star Wars: Battlefront Rebel characters will have to bring down the AT-ATs by maneuvering snowspeeders and wrapping cables around the AT-ATs legs. If you decide to play on the Empire’s sides you will be trying to keep the base for the Rebel’s in one piece. If you are controlling an AT-AT, you are only allowed to move its head-mounted turrets. You can move these around to fire at Revel infantry and enemy players that are on the ground. Players are also able to call in an orbital strike. The senior producer for Star Wars: Battlefront, Sigurlina Ingvarsdottir, talked to Eurogamer and told them that DICE was forced to keep the AT-ATs on-rails in order to avoid “game breaking” consequences. Ingvarsdottir also talked about the lack of space battles that are in the game and talked about more details on the Battle of Jakku DLC. To...

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Apply to Become a Battlefront 3 Alpha Tester

Posted by on Jul 1, 2015 in Star Wars: Battlefront | 0 comments

Excited about Battlefront 3? Have you always wanted to test great games? Here’s your opportunity to be a game tester for Battlefront 3. EA Star Wars put out an official call for the testers for the closed Alpha stage of Star wars Battlefront. To apply, just go to the link, confirm your application, agree to the terms and then complete the application. If your application is accepted, you will receive an email informing you of next steps in the process. See the official post: Apply for your chance to join the Closed Alpha and help us prepare for the release of Star Wars™ Battlefront™ starting on November 17, 2015 in North America. Available for Origin on PC only, the purpose of the Star Wars Battlefront Closed Alpha is to perform a number of technical tests that will help the team at DICE as they continue the development of the game. And apply for your chance to get in the Alpha testing stage. Good...

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EA prepared to delay Star Wars Battlefront ‘if it wasn’t right’

Posted by on Jun 28, 2015 in Star Wars: Battlefront | 0 comments

EA announced that they were prepared to delay Star Wars: Battlefront past November if something was to go wrong during the games launch, said COO Peter Moore. After speaking to MCV, Mr. Moore said that “you can’t ship it if it doesn’t work or the quality isn’t right. You just bite the bullet. Trust me, shipping Hardline in March was not the easiest thing to do from a business perspective, but it was the right thing to do from a player perspective.” “We’d have no compunction, no hesitation that if something went wrong with Battlefront, if it wasn’t right, we would just push it.” “But that’s not going to happen,” he continued. “The game is playable with 40-players already, and it is rock solid, so it ain’t going to happen”. Mr. Moore’s comments come after 18 months when the publisher saw some major problem during the launch of Battlefield 4, which was a similar online shooter as Star Wars: Battlefront.  Star Wars: Battlefront...

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