warzones

SWTOR Commendation Conversions in Eternal Throne

Eric Musco took on the forums today, and posted the commendation conversion rates for SWTOR KOTET. Commendation Conversions in Eternal Throne | 10.28.2016, 01:30 PM Hey folks, As we have discussed previously, Warzone Commendations and Commendation Crystals are being removed from the game with Knights of the Eternal Throne. Our intention is that all of these currencies will be converted into credits on 11/29 when early access starts. Here are the conversion rates for each currency: 1 Warzone Commendation = 50 Credits 1 Common Crystal = 500 credits 1 Glowing Crystal = 1,000 credits 1 Radiant Crystal = 1,500 credits Upon logging in on 11/29 each of these currencies will be completely removed from the game and the appropriate credits will have been granted to each character on your account. Note that there is a 2 million credit per character limit on this conversion. Please check the conversion table above, if…

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SWTOR Warzone Commendation Grants in 4.7.3

Eric Musco just informed the SWTOR community that Warzone commendations will be bound on pick up from game update 4.7.3 that is coming tomorrow October 25. Warzone Commendation Grants in 4.7.3 | 10.24.2016, 08:03 AM Hey folks, I wanted to give you a heads up on a change included with Game Update 4.7.3 on Tuesday. As we discussed last week, we are making changes to how gearing works in our upcoming expansion, Knights of the Eternal Throne. In support of our new Galactic Command system, we will be removing Warzone Commendations from the game on November 29th when Knights of the Eternal Throne Early Access opens. As a result, any new Warzone Commendation Grants will become bound and will Bind on Pickup starting on Tuesday, with Game Update 4.7.3. If you have a desire to move Warzone Commendations around or have a stockpile of Warzone Commendation Grants, please ensure they are on…

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SWTOR: PTS Warzone and Arena Changelist

Odessen Warzone and Rishi Arena is going through some changes on the SWTOR Public test servers. Here are a list of what has been changed this time: Odessen Warzone Performed a small optimization pass on Odessen Warzone visuals. Designer Note: We are expecting a slight increase in client performance while in the Odessen Warzone with this update. The update included removing the VFX that plays your team’s color while in a Control Point area. We are still performing additional optimization passes but wanted to get this out into the wild to see how it played. Control Points are active for approximately 90 seconds, up from the previous 75 seconds. Designer Note: We found that players didn’t have enough time to react to changes during a round and that this would allow more time for attackers to remove defenders. In Round 1 only the three middle Control Points (Defense Cannon, Cantina,…

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SWTOR Dev Post – About Warzone Legacy Boxes

BioWare are now changing the current 99 warzone commendation legacy boxes to 100, 500, and 1000 commendation boxes. Apparently this has not been possible before dude to tech limitations. From Alex’s 2nd post, it seems like they converted WZ comms into a currency and so these boxes can hand out as many Comms as the devs would want them to give since its like basially a lockbox you get for credits. Instead of being randomized, its 1 set amount. Why they didnt make Comms a currency sooner is beyond me. Check it out below: About Warzone Legacy Boxes… | 06.08.2015, 02:42 PM We agree! The 99 limit is too low and it is that way because of tech limitations. Good news though! We got some new tech that is going to allow us to change things up. In an upcoming PTS refresh you will see the 99 Lockbox removed and…

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SWTOR Dev Post – Let’s Play Some Warzones

BioWare will be  hosting a 3 sessions of warzone testing, with the game developers on the Public Test Servers. People who are participate in the matches will get a small grant of cartel coins as a form of payment. Check it out below: Let’s Play Some Warzones | 06.08.2015, 03:54 PM Hey folks, One of the things we really wanted to make sure gets tested on PTS for 3.3, Warzones! With the first full weekend behind us, it is our goal to kick up the participation. So, let’s all get together later this week and play some Warzones together. When: Thursday, June 11th – 2PM – 5PM PDT Friday, June 12th – 2PM – 5PM PDT Saturday, June 13th – 11AM – 2PM PDT Where: Warzones! Queue up solo, or with some friends, for regular, non-ranked Warzones. What: Help us test PTS! In order to spice things up a bit… Multiple…

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TOR TV: SWTOR Warzone Commendation Decorations

SWTORrista posted a bunch of youtube videos showing all the new Star Wars: The old Republic: Galactic Stronghold decorations obtainable from Warzone Commendation. So instead of the one video we normally posted in this segment, we have the pleasure of posting 9. All of them cost 200 Warzone Commendations, except for the Hypergate Ring which is 1,000. Decorations are shared along your whole legacy, so you can buy Imperial decorations on your imperial toon and see/use them with your Republic character on Coruscant! Just don’t let the senators see your Imperial banners from your giant bay windows… The guards are not intractable. Enjoy!

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PvP Fixes for 2.7.1

Many players have experienced issues with warzones since game update 2.7 hit the servers. These bugs will be fixed with patch 2.7.1 Alex Modny have more on this: Post #1 Source AlexModny PVP Mission Terminals In Warzones | 04.10.2014, 11:22 AM Hey everyone, we will be adding the “turn-in” terminals next to all the current Mission terminals in the Warzones for 2.7.1. (Actually I’m adding them right now while I chomp on a delicious sammich for lunch!) Thanks for the feedback! Post #2 Source AlexModny Post-Match Scoreboard Still Bugged, post 2.7… | 04.10.2014, 07:19 AM The highlights on the scoreboard will be fixed in 2.7.1. I apologize it slipped through.

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Ranked Season 1 Details via Customer Service

Still not sure what Ranked Warzones is all about? The in-game help center might clear a few things up. It sates: Ranked Leaderboards and PVP Season 1 What are Ranked Arena Leaderboards? Our Leaderboards are where players can go to compare themselves against all other players in STAR WARS: The old Republic. Comparisons are based on a Players’s Rank. How are Leaderboards categorized? SWTOR Leaderboards are defined by Advanced Classes, and each Advanced Class across the two Factions shares a Leaderboard. How is Rank determined? A player can generate two types of Rank: Solo & Group Rank. When a player plays a Ranked Warzone in either of these categories, their respective Rank will be affected depending on the outcome of the match. The higher a player’s Rank, the higher they will be categorized on a Leaderboard, relative to all other players’ Ranks. What is Season 1? Season 1 is a…

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Developer Update: Ancient Hypergate

Senior Designer Rob Hinkle, takes the stage, in today’s Developer Update.  In this he introduce the new Warzone arriving  with the upcoming Game Update 1.6 in Star Wars: The old republic. While this might not contain much new information for people following swtorstrategies, it’s still worth a read. Also remember to check out Lisa’s Ancient Hypergate Preview if you haven’t done so already. Today, I would like to introduce the public to our newest addition to Star Wars™: The Old Republic, the Warzone: Ancient Hypergate. This Warzone takes place in an ancient ruin built around a Gree hypergate. The Republic and Sith Empire are doing battle in an effort to control the area and claim the lost technology for themselves. Each of the factions have calibrated a gate that will allow reinforcements to be brought directly into the battle. These gates need to be charged up to full power in order to stabilize the connection and allow for safe passage. A nearby set…

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Ancient Hypergate Preview

Game Overview Ancient Hybergate is a bit unique in that players must kill the opposing team members in order to harvest enough power to open the Gree hypergates, allowing their reinforcements to be transported to the area. The trick though, is that players must have activated pylons in order to harvest the opposing team’s energy. The Map Players of each team will start at North and South areas of the map in what are called spawn zones. Each team can access the map from the East or West, but must do through timed doors. The pylons needed to access the opposing team’s power are located in the East and West and surrounded by piles of rubble. Between the two pylons, players will find a safe zone in which there are energy cubes. The central area is accessible through large openings on both sides. How to Play The goal of the…

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