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Star Wars: The Old Republic at "Highest Subscriber Level in Three Years"
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January 29, 2016
8:49 pm
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Soeren Kamper

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In the Electronic Arts Reports Q3 FY16 Financial Results, it is mentioned that STAR WARS: The Old Republic grew to its highest subscriber level in nearly three years in Q3 last year. It was also mentioned that Star Wars battlefront was performing strong.

Electronic Arts Reports Q3 FY16 Financial Results

REDWOOD CITY, Calif.--(BUSINESS WIRE)-- Electronic Arts Inc. (NASDAQ: EA) today announced preliminary financial results for its third fiscal quarter ended December 31, 2015.

"This holiday season we connected millions of players through amazing games across multiple platforms," said Chief Executive Officer Andrew Wilson. "From the stunning visuals and gameplay of STAR WARS Battlefront, to the anytime, anywhere competition in Madden NFL Mobile, players are deeply engaged across the increasing depth and breadth of the EA portfolio."

"It was a great quarter with non-GAAP revenue and earnings that exceeded our guidance," said Chief Financial Officer Blake Jorgensen. "Our results were driven by strong performances from STAR WARS Battlefront, Need for Speed, Ultimate Team and catalog titles."

News and ongoing updates regarding EA and our games are available on EA's blog at http://www.ea.com/news.

Selected Operating Highlights and Metrics:

EA is the #1 publisher on PlayStation®4 and Xbox One consoles in the Western World for calendar year 2015 based on available sources and EA estimates.
Madden NFL 16 was the #1 sports title in the U.S. and FIFA 16 was the #1 title across all genres in Europe for calendar year 2015.
The return of Need for Speed™ drew more than twice as many monthly active players in Q3 than the previous game.
Players logged more than 150 million hours of gameplay across Battlefield 4™ and Battlefield™ Hardline in Q3.
In Q3, STAR WARS™: The Old Republic grew to its highest subscriber level in nearly three years.
Madden NFL Mobile monthly active players were up nearly 50% year-over-year in Q3.
Selected Financial Highlights:

For the quarter, non-GAAP net revenue of $1.803 billion was above guidance of $1.775 billion. Diluted non-GAAP EPS of $1.83 was above guidance of $1.75. And operating cash flow of $889 million was a record for any quarter in EA history.
STAR WARS™ Battlefront surpassed EA's fiscal year guidance of 13 million units sold-in.
Non-GAAP net revenue for EA's FIFA, Madden NFL and Hockey Ultimate Team™ live services continue to perform well in Q3, collectively up 13% year-over-year and up 22% on a constant currency basis.
EA repurchased 1.8 million shares in Q3 for $126 million.
On a trailing twelve month basis, EA had non-GAAP net revenue of $4.538 billion (of which a record $2.421 billion was digital), non-GAAP net income of $982 million and operating cash flow of $1.025 billion.
EA increased fiscal 2016 non-GAAP net revenue guidance to $4.517 billion and diluted non-GAAP EPS guidance to $3.04 per share. This is an increase from our previous guidance of $4.500 billion and $3.00, respectively.REDWOOD CITY, Calif.--(BUSINESS WIRE)-- Electronic Arts Inc. (NASDAQ: EA) today announced preliminary financial results for its third fiscal quarter ended December 31, 2015.

"This holiday season we connected millions of players through amazing games across multiple platforms," said Chief Executive Officer Andrew Wilson. "From the stunning visuals and gameplay of STAR WARS Battlefront, to the anytime, anywhere competition in Madden NFL Mobile, players are deeply engaged across the increasing depth and breadth of the EA portfolio."

"It was a great quarter with non-GAAP revenue and earnings that exceeded our guidance," said Chief Financial Officer Blake Jorgensen. "Our results were driven by strong performances from STAR WARS Battlefront, Need for Speed, Ultimate Team and catalog titles."

News and ongoing updates regarding EA and our games are available on EA's blog at http://www.ea.com/news.

Selected Operating Highlights and Metrics:

EA is the #1 publisher on PlayStation®4 and Xbox One consoles in the Western World for calendar year 2015 based on available sources and EA estimates.
Madden NFL 16 was the #1 sports title in the U.S. and FIFA 16 was the #1 title across all genres in Europe for calendar year 2015.
The return of Need for Speed™ drew more than twice as many monthly active players in Q3 than the previous game.
Players logged more than 150 million hours of gameplay across Battlefield 4™ and Battlefield™ Hardline in Q3.
In Q3, STAR WARS™: The Old Republic grew to its highest subscriber level in nearly three years.
Madden NFL Mobile monthly active players were up nearly 50% year-over-year in Q3.
Selected Financial Highlights:

For the quarter, non-GAAP net revenue of $1.803 billion was above guidance of $1.775 billion. Diluted non-GAAP EPS of $1.83 was above guidance of $1.75. And operating cash flow of $889 million was a record for any quarter in EA history.
STAR WARS™ Battlefront surpassed EA's fiscal year guidance of 13 million units sold-in.
Non-GAAP net revenue for EA's FIFA, Madden NFL and Hockey Ultimate Team™ live services continue to perform well in Q3, collectively up 13% year-over-year and up 22% on a constant currency basis.
EA repurchased 1.8 million shares in Q3 for $126 million.
On a trailing twelve month basis, EA had non-GAAP net revenue of $4.538 billion (of which a record $2.421 billion was digital), non-GAAP net income of $982 million and operating cash flow of $1.025 billion.
EA increased fiscal 2016 non-GAAP net revenue guidance to $4.517 billion and diluted non-GAAP EPS guidance to $3.04 per share. This is an increase from our previous guidance of $4.500 billion and $3.00, respectively.

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