bioware

Star Wars Lore – THE RAKATA (Part 2)

Greetings Star Wars lore junkies. I’m Vulkk and working on this video took me insane amount of time and effort. I am glad it is finished finally. If you enjoy it, that will be my biggest reward. Part 2 of the RAKATA History and Lore will tell us about their First encounter with the Je’daii, explain the reasons for the Empire’s Collapse and what happened to the Remnants of the once mighty Infinite Empire. The Rakata (also known as the Builders) were a technologically advanced race that developed early in galactic history, even developing some early hyperdrive technology. Long term use of the dark side of the Force corrupted their society and turned them into a race of merciless warriors. The Rakata used their potent Force-powered technologies to conquer and enslave every other species they came across throughout their known galaxy. During the reign of theirInfinite Empire, they were characterized by…

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New member of the Austin Community team: Nick Avola

Meet the newest member of the Bioware Austin Community team  Nick Avola. He’s Holding a Thermal Detonator! Hey all! I wanted to take a moment to introduce myself as the newest member of the Bioware Austin Community team. My name is Nick Avola, and I have the daunting (yet exciting) task of playing third fiddle on a team directly involved in all areas of our games – from player feedback, to design considerations, to promotions, to communications, you name it. Much of my time will be spent scouring the forums, blogisphere, and social media platforms to track community sentiment on a day-to-day basis. I’ll be consolidating your comments and concerns into detailed reports, which will be disseminated regularly amongst the Community, Development, Leadership, and other key teams here at BioWare Austin. The sooner your feedback reaches the eyes and ears of senior staffers, the more accurately and effectively we can respond…

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SWTOR Basics – How to Install PTS and Copy Your Character

Installing PTS is usually a very simple tutorial, but it would take you hours. Depending on your internet connection and the BW servers’ condition, it will take you between a couple hours to many, many hours. The live game is ~25GB, the Game with PTS is ~52GB. If you have the game already installed, you can add PTS on top of it. At this moment it is not possible (possible, but not easy or recommended) to install PTS on a separate Drive or Partition. To install and access PTS, follow these steps (or check the video linked below): 1. Download the game client from swtor.com and install it 2. Log in to the client and install the Live game 3. From the button in the bottom left corner open the settings window and make PTS available 4. Wait for the client to download and install PTS 5. Every time when you open…

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What’s Happening to the Women of BioWare Austin?

  In the past month, we have seen an exodus of SWTOR staff from Bioware Austin, much like one we saw a couple years back. Of these were Courtney Woods from the community team and Hillary “Pokket” Nicole, the Community Coordinator. While specifics were not released, we are given the impression their contracts just ended and Bioware was not interested in renewing them. As a female gamer and someone who has worked within the industry for a number of years, it’s great to see other females taking a leadership role so I am sad to see them go. That said, it has many asking the question “Are there any females left out there at Bioware Austin?” and of course, there are. It would seem that SWTOR is getting rid of their community team once again (remember when this happened last time?) and the fact that Courtney and Hillary are female…

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Veteran BioWare Writer Moves to Secret New Project

  Mr. David Gaider, veteran KOTOR writer, has announced he is making a major change. A few days ago,  he announced on Twitter that he is leaving Dragon Age and the team so that he can work on a secret game from BioWare. While it’s hard to leave Dragon Age behind, 10 years is a long time to work on any one project. I decided it was time for something new. — David Gaider (@davidgaider) March 3, 2015 Mr. Gaider worked on many different BioWare games including, Knights of the Old Republic and Star Wars the old Repubublic.  He also worked on Dragoan age Origins, Dragon Age II, and Dragon Age: Inquisition , as well as older games like Neverwinter Nights. Because he stated that he cannot discuss the new game this suggests to us that it’s an unannounced title. BioWare is currently working on a new IP and this could a…

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BioWare Co-Founder Greg Zeschuk Gets Back Into Games

  After Dr. Greg Zeschuk, co-founder, retired from BioWare in 2012, he made a web series based on beer called The Beer Diaries. He has now decided to get back into the gaming world, but the return may not be what everyone was expecting. GamesIndustry International reported that Zeschuk has joined the Vancouver based Biba Ventures. This startup is working on making mobile augmented reality apps that will work with playground equipment. Biba announced their deal with a playground equipment company, PlayPower, and they are to construct a collection of Biba supported playgrounds. Mr. Zeschuk will be serving as chairman for Biba. “Biba’s mobile games designed for outdoor play are just a breath of fresh air,” Zeschuk said.  “PlayPower and Biba are creating a new category, an inventive way to blend our new media habits with the health benefits and joy of active outdoor play. I am inspired by the…

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SWTOR 3.1 Flashpoint GUIDE: COMMANDER MOKAN – HM Battle of Rishi Bonus Boss

This is Vulkk’s Video Guide on the Bonus Boss in Battel of Rishi Hard Mode Flashpoint. In this relatively short fight we have quite a few mechanics, which are all simple, yet very deadly if not performed 100% correctly. Commander Mokan is one of the best boss encounters inside a Flashpoint Bioware have designed since the first and original version of Lost Island in early 2012. If  you have different tactics or suggestions for players, who have not yet done this, share them in the comments below. The boss is not something unseen, but is a fresh and interesting encounter compared to all the other tank and spank opponents. It can be done in many different class combinations and is one of the few very well designed and balanced fights. It may not have an awesome 100% loot drop, but is worth doing just for the achievement and the good feeling…

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SWTOR Producer’s Road Map 2015

  SWTOR’s Senior Producer Bruce Maclean has released the teams Producer’s Road Map for 2015. If you ahve been following our blog, there ain’t much new info, as most of this stuff, as it is basically just a write down of the letter that was read at the last Cantina Event with no new details or teasers. Most of the community that is concerned about future content probably already knew all this but I guess this makes it “official”… Producer’s Road Map 2015 Hi everyone! For many, the start of the year is a time for setting goals and planning for the future. This is something we have been focused on here at BioWare Austin. 2014 was an amazing year for the team. We delivered two expansions, an overhaul to the class system, and regular story updates through Flashpoints. I’m proud of what the team has accomplished, and we would…

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SWTOR: Patch 3.1.1 Jedi Sentinel and Sith Marauder Changes Analytical Video Preview

In this video Vulkk introduces the upcoming changes for Jedi Sentinel and Sith Marauder with Patch 3.1.1, which was recently released on PTS. He shares his opinion and analysis on the impact of these changes. There is a new Utility added and one was removed, a couple abilities were altered. Whether this fix is good for the class and in what situations  will Sentinels and Marauders feel stronger and more viable? If you are interested to hear Vulkk’s opinion, the video is attached down below. Don’t forget toshare your own expectations! Quick reminder of the Sentinel / Marauder patch notes for 3.1.1: Sentinel Just Pursuit has been redesigned: Leg Slash immobilizes the target for 3 seconds. This immobilizing effect cannot be applied to the same target more than once every 10 seconds. Removed the Stagger Skillful Utility. New Skillful Utility: Reining Reach. Reining Reach increases the range of Leg Slash to 10 meters and…

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SWTOR: Complete KEYBINDING Guide and UI Tips

  Keyboard keybinding is very personal and every player should edit and adjust their abilities to their own taste. With that said, in the linked video Vulkk shows us his personal bindings for both keyboard and mouse as well as various tips, tricks and reasons why certain skills should be located in certain spots and what is the logic behind each and every bound ability. The video examples the Jedi Sentinel keybinds, but the guide is made to be valid for all advanced classes. The ideal system is when all keybinds are the same or very similar for all of our alts, which makes remembering key press combinations a lot easier and saves us time.

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